game-build-release-engineering SKILL.md skillA
game-build-release-engineering from peterbamuhigire/chwezi-dev-engine is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add peterbamuhigire/chwezi-dev-engine/game-build-release-engineering@git:20260911.7afa6eaPins git:20260911.7afa6ea in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- peterbamuhigire/chwezi-dev-engine
- Path
skills/game-development/game-build-release-engineering/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260911.7afa6ea, committed Sep 11, 2026
- First version recorded
- Jul 16, 2026
- Size
- 3,152 bytes
- Repository stars
- 28
- License
- MIT
Use when creating reproducible Unity, Godot, Unreal, Android, iOS, or macOS game build pipelines, manifests, symbols, signing boundaries, artifact promotion, patching, certification, or rollback rehearsals.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Build and Release Engineering Produce one traceable game artefact, test it under release-like conditions, and promote that same artefact without hidden rebuilding. ## Use When - Automating engine builds, packaging, signing, symbols, store/channel promotion, patches, or release trains. ## Do Not Use When - Gameplay implementation is the task. - A current platform requirement has not been verified from an official source. ## Required Inputs Repository/tag, engine/toolchain locks, target matrix, build variants, dependencies/licences, secret/signing custody, test gates, distribution channels, patch/save policy, observability, and rollback objective. ## Workflow 1. Define a versioned build interface per engine and fail early on toolchain drift. 2. Build in a clean environment; produce artefact, symbols, dependency lock, SBOM/licence record, checksum, provenance, and machine-readable manifest. 3. Run automated, device, certification, install/upgrade, storage-pressure, offline, and crash-symbolication gates. 4. Keep signing in the narrowest controlled boundary; record signer and result without exposing credentials. …
Read the whole file at its exact version.
How to install
mdr add peterbamuhigire/chwezi-dev-engine/game-build-release-engineering@sha256:d82fefdf58b5921cThe line at the top of this page pins the label git:20260911.7afa6ea, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_aryhdtvdvlwouhdw)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Jul 16, 2026 and Sep 11, 2026, about one every 57 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260911.7afa6ea latest | 2026-09-11 | 7afa6ea | 3,152 B | A | view · diff |
| git:20260716.53f9451 | 2026-07-16 | 53f9451 | 1,957 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3152 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
peterbamuhigire/chwezi-dev-engine · 28 stars · license MIT · pushed 2026-10-22 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_aryhdtvdvlwouhdw GET https://markdownregistry.com/api/v1/resolve?ref=peterbamuhigire/chwezi-dev-engine/game-build-release-engineering GET https://markdownregistry.com/api/v1/blob/d82fefdf58b5921c3f6c4218f7e937ba93dac227b09f6cd3f84a4cf79ded7197
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.