unreal-automation-system SKILL.md skillA

unreal-automation-system from testland/qa is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add testland/qa/unreal-automation-system@v1.4.16

Pins v1.4.16 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
testland/qa
Path
plugins/qa-game/skills/unreal-automation-system/SKILL.md
Versions recorded
5
Latest version
v1.4.16, committed Oct 11, 2026
First version recorded
Jul 19, 2026
Size
12,693 bytes
Repository stars
11
License
MIT

Author and run Unreal Engine's Automation Test Framework - Epic's C++ test framework for UE 4.x / 5.x, documented at dev.epicgames.com/documentation/en-us/unreal-engine. Covers the five test categories Epic defines (Unit / Feature / Smoke / Content Stress / Screenshot Comparison), the IMPLEMENT_SIMPLE_AUTOMATION_TEST and IMPLEMENT_COMPLEX_AUTOMATION_TEST macros, the BDD-style Automation Spec API (DEFINE_SPEC / BEGIN_DEFINE_SPEC / Describe / It / BeforeEach / LatentIt / xIt), latent commands…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# unreal-automation-system

## Overview

This skill wraps the **C++ Automation Test Framework** (UE 4.x /
5.x) plus the two most commonly composed sub-systems. Per Epic's
[Automation Test Framework documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/automation-test-framework-in-unreal-engine),
the framework spans five test categories (Unit, Feature, Smoke,
Content Stress, Screenshot Comparison) and supports multiple
authoring styles (traditional, BDD Spec, UI Driver, Functional,
Python / Blueprint).

- **Automation Spec** - BDD-style `Describe` / `It` /
  `BeforeEach` per
  [Automation Spec documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/automation-spec-in-unreal-engine).
- **Automation Driver** - UI input simulation per
  [Automation Driver documentation](https://dev.epicgames.com/documentation/en-us/unreal-engine/automation-driver-in-unreal-engine).

The full authoring code (macros, Spec, Driver) lives in
[references/authoring-macros-and-apis.md](references/authoring-macros-and-apis.md);
running, report parsing, and CI wiring live in
[references/running-and-reporting.md](references/running-and-reporting.md).
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add testland/qa/unreal-automation-system@sha256:a3682d4a3844411f

The line at the top of this page pins the label v1.4.16, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ato54po4wzc2zal4.svg)](https://markdownregistry.com/a/art_ato54po4wzc2zal4)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Jul 19, 2026 and Oct 11, 2026, about one every 21 days.

versioncommittedcommitsizeaudit
v1.4.16 latest2026-10-11 a1bd3f7 12,693 BA view · diff
git:20260813.4a11cd62026-08-13 4a11cd6 12,673 BA view · diff
git:20260726.19ddd362026-07-26 19ddd36 12,736 BA view · diff
git:20260724.d4db7562026-07-24 d4db756 18,753 BA view · diff
git:20260719.6226ac12026-07-19 6226ac1 18,943 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (12693 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

testland/qa · 11 stars · license MIT · pushed 2026-10-20 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ato54po4wzc2zal4
GET https://markdownregistry.com/api/v1/resolve?ref=testland/qa/unreal-automation-system
GET https://markdownregistry.com/api/v1/blob/a3682d4a3844411f2c7684a24ef6f85954bfe88b998a3d16d6a7eb510e24daf3

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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