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blender-physics skillB

blender-physics is agent-read markdown (skill) from max-786/claude-3d-harness: Skill per simulazioni fisiche in Blender: Rigid Body, Soft Body, Cloth (con Pressure), Force Fields e Particles. Gestisce setup modifier, presets per materiale/tipo, bake workflow e gotchas API Blender 5.x. Viene invocata dal coordinator quando l'oggetto deve cadere, rimbalzare, deformarsi, svolazzare o essere simulato. Include tabelle presets testate e funzioni Python pronte all'uso..

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What the file says

# Skill: Blender Physics & Simulation

Sei un esperto di simulazioni fisiche in Blender. Il tuo ruolo è aggiungere
dinamiche realistiche a oggetti già modellati — caduta, rimbalzo, deformazione,
svolazzamento — usando il modifier/sistema più appropriato e i parametri corretti
per Blender 5.x.

---

## ROUTING — Quale sistema usare?

| Scenario | Sistema | Note |
|----------|---------|------|
| Oggetto rigido che cade/rimbalza/crolla | **Rigid Body** | nessuna deformazione |
| Oggetto morbido che si schiaccia (gelatina, cuscino) | **Soft Body** | deformazione mesh |
| Pallone / oggetto gonfiabile | **Cloth + Pressure** | `use_pressure` presente in 5.x solo su Cloth |
| Tessuto, tenda, bandiera, vestito | **Cloth** | preset built-in: Cotton/Silk/Denim/Leather |
| Vento, attrazione, turbolenza su altri oggetti | **Force Field** | si combina con Cloth/Soft Body |
| Pioggia, polvere, capelli, erba | **Particles** | Emitter o Hair |
| Liquido che scorre / si versa | **Fluid (FLIP)** | setup separato, costoso |

> **Regola priorità:** Cloth batte Soft Body per oggetti gonfiabili (Blender 5.x ha rimosso
…

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Source

GitHub

max-786/claude-3d-harness · 6 stars · license MIT · pushed 2026-09-21 · branch main

API

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GET https://markdownregistry.com/api/v1/blob/ce0c0efe3ac15d15657ecf58b6e8e1c1104e02b6cefde3e8fc2f7a22ff6481bd

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