procedural-terrain-art SKILL.md skillA

procedural-terrain-art from dogum/procedural-art is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add dogum/procedural-art/procedural-terrain-art@v1.2.0

Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
dogum/procedural-art
Path
skills/procedural-terrain-art/SKILL.md
Versions recorded
5
Latest version
v1.2.0, committed Sep 26, 2026
First version recorded
Sep 25, 2026
Size
17,340 bytes
Repository stars
9
License
Apache-2.0

Turn any real mountain, volcano, range, canyon or island on Earth into high-resolution procedural art from actual elevation data, in six print styles (engraved ridgelines, topographic contours, moonlit nocturne, stipple, risograph, woodcut), plus looping orbit videos and a self-contained interactive web studio. Framing adapts to the landform, so cones, horns like the Matterhorn, massifs, ranges, canyons and islands all work. Use this whenever someone wants a mountain or landscape drawn with…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Procedural terrain art

This skill draws a real place, not an invented one. It downloads real elevation data, looks at the mountain from a real viewpoint, hides the lines that would be behind other terrain, and renders the result in a chosen print style. Everything is code, so any output can be re-rendered at any size, angle, light or palette.

Requirements: Python 3 with numpy, scipy, matplotlib, pillow and contourpy; network access to AWS Terrain Tiles; ffmpeg for video (optional).

Work in a writable folder (for example the session's outputs folder) and call the scripts by path. The skill folder itself may be read-only once installed, so nothing should be written there. In the commands below, `SK` is this skill's folder (the one containing this file). Images, DEM caches and video frames go next to `--out`, relative to the current folder.

If the user wants a photographic look (atmosphere, lake reflections, forests, a city at blue hour) or a painted one (oil, watercolour, ink), that is the `procedural-realism` skill.

## What you can make

| Output | Tool | Typical time |
|---|---|---|
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add dogum/procedural-art/procedural-terrain-art@sha256:33edd27355abfc89

The line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_bpu3en3w4czvfpha.svg)](https://markdownregistry.com/a/art_bpu3en3w4czvfpha)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Sep 25, 2026 and Sep 26, 2026, more than one a day.

versioncommittedcommitsizeaudit
v1.2.0 latest2026-09-26 e1d8f02 17,340 BA view · diff
v1.1.02026-09-25 4d59198 17,340 BA view · diff
v1.0.02026-09-25 8413721 17,340 BA view · diff
v1.0.02026-09-25 3b2c8f7 17,089 BA view · diff
v1.0.02026-09-25 7cfc8c8 15,378 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (17340 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

dogum/procedural-art · 9 stars · license Apache-2.0 · pushed 2026-10-21 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_bpu3en3w4czvfpha
GET https://markdownregistry.com/api/v1/resolve?ref=dogum/procedural-art/procedural-terrain-art
GET https://markdownregistry.com/api/v1/blob/33edd27355abfc89eee3079ac21c5cb395b8a4d2e4a3f76e3b933861cf895063

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from dogum/procedural-art

procedural-realism SKILL.md skill
dogum/procedural-art · skills/procedural-realism/SKILL.md · Make photographic-style images with pure code and physics, no generative image model. Ray-marched terrain of any real…
v1.2.0 · audit A · 9 stars

Every file in dogum/procedural-art

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