Design motivation systems using Autonomy, Mastery, and Purpose (AMP) for products and teams. Use when the user mentions "intrinsic motivation", "gamification isnt working", "rewards arent working", "autonomy", "mastery", "purpose-driven", "my team is disengaged", or "how do I motivate people". Also trigger when designing onboarding progression, fixing broken gamification, or building team structures that sustain high performance. Covers why carrot-and-stick fails and how to build progress system
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| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.4.0 latest | 2026-06-30 | 0dea03f | 12,441 B | A | view · diff |
| v1.3.0 | 2026-06-24 | 5356d12 | 12,469 B | A | view · diff |
| v1.2.0 | 2026-06-10 | 968c871 | 12,399 B | A | view · diff |
| v1.1.0 | 2026-04-05 | 4d32253 | 16,143 B | A | view · diff |
| v1.0.1 | 2026-02-22 | ba37181 | 15,957 B | A | view |
wondelai/skills · 2,105 stars · license MIT · pushed 2026-08-29 · branch main
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