blender-uv-material SKILL.md skillA

blender-uv-material from full-aigc-plugins/blender-design-plugin is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add full-aigc-plugins/blender-design-plugin/blender-uv-material@git:20260921.6713de0

Pins git:20260921.6713de0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
full-aigc-plugins/blender-design-plugin
Path
skills/blender-uv-material/SKILL.md
Versions recorded
2
Latest version
git:20260921.6713de0, committed Sep 21, 2026
First version recorded
Sep 15, 2026
Size
2,973 bytes
Repository stars
4
License
Apache-2.0

Prepare UVs and physically based Blender materials for editable product or character assets, including texture color-space and normal-map semantics.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# UV and material workflow

Apply intended object scale before unwrapping. Obtain a fresh topology-bound selection, mark deliberate seams, unwrap selected faces and pack islands with explicit margins. Re-query selections after topology edits. Use `uv.inspect` to check missing, out-of-bounds and degenerate UVs; the current checker does not prove islands are non-overlapping, so visually inspect important assets.

Create PBR materials with finite normalized values. Connect base-color images as sRGB and roughness, metallic and normal data as Non-Color. Normal usage must pass through a Normal Map node. Import textures only from approved asset roots and preserve their source paths in delivery evidence.

Use `material.create_node_group` for the supported reusable shader controls and `material.bake` only with an active UV layer and approved output root. Save a working `.blend` before making paths relative, pack required images, then reopen the packed project from an independent directory.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add full-aigc-plugins/blender-design-plugin/blender-uv-material@sha256:30ea782df1687418

The line at the top of this page pins the label git:20260921.6713de0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_cy5xnrs6lw7o7vnf.svg)](https://markdownregistry.com/a/art_cy5xnrs6lw7o7vnf)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Sep 15, 2026 and Sep 21, 2026, about one every 6 days.

versioncommittedcommitsizeaudit
git:20260921.6713de0 latest2026-09-21 6713de0 2,973 BA view · diff
git:20260915.c07e6532026-09-15 c07e653 1,492 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (2973 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

full-aigc-plugins/blender-design-plugin · 4 stars · license Apache-2.0 · pushed 2026-10-31 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_cy5xnrs6lw7o7vnf
GET https://markdownregistry.com/api/v1/resolve?ref=full-aigc-plugins/blender-design-plugin/blender-uv-material
GET https://markdownregistry.com/api/v1/blob/30ea782df168741825fa4b37358c4b08af4b379956b46bb9aa2caa3bf68a64fd

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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