battlecard-builder · v1.1.0 · 2026-06-08 · sha256 8a2cecd3dbdf3a6d
battlecard-builder v1.1.0A
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--- name: battlecard-builder description: >- Create competitive battlecards — FIA Framework (Fact → Impact → Act), Why We Win/Why We Lose, objection handling cards per competitor, pricing comparisons, and quick-dismiss summaries. Use when building competitive intelligence, preparing for competitive deals, or creating sales enablement materials. Triggers on: "battlecard", "competitive battlecard", "competitor comparison", "Why We Win", "objection handling card", "competitor intel", or any competitive enablement. license: MIT compatibility: Claude Code, Cursor, Codex, Hermes, Windsurf, OpenCode, Gemini CLI, Copilot, Zed, VS Code, Goose metadata: version: "1.1.0" author: LeadMagic category: design tags: [battlecards, competitive, sales-enablement, objection-handling] related_skills: [competitive-intel, objection-handling, sales-enablement, pitch-deck-builder] frameworks: [Klue FIA Framework, Klue COMP-ACT Framework, Force Management Command of the Message Differentiator Mapping, Todd Caponi Transparency Sale] --- # Battlecard Builder ## Overview A battlecard is a concise competitive document that gives reps exactly what to say in competitive situations. Not a feature comparison table — a talk track with proof points. The FIA Framework (Fact → Impact → Act) from Klue structures every card so reps can use it during a live call, not just study it beforehand. A rep should be able to glance at a battlecard for 10 seconds before or during a call and know exactly what to say. ## When to Use - "Build a battlecard against [competitor]" - "Create competitive battlecards for our team" - "Prepare for a deal where [competitor] is involved" - "What do we say when a prospect mentions [competitor]?" - "Build an objection handling card" - "Create a quick-dismiss card for [competitor]" ## Authoritative Foundations - **Klue FIA Framework** — Fact → Impact → Act. The industry standard for battlecard structure. Fact: the competitive insight. Impact: why it matters. Act: what the rep says or does. - **Klue COMP-ACT Framework** — extended framework for deeper competitive intel. - **Force Management Command of the Message** — Defensible Differentiators. Battlecards should map to the VMF's differentiator framework. ## Step-by-Step Process ### Phase 1: Card Type Selection Build a complete battlecard set per competitor: | Card Type | Purpose | Use Case | |---|---|---| | **Why We Win** | Key competitive advantages with talk tracks | When rep knows competitor is in the deal | | **Why We Lose** | Where they win, how to counter | When deal is trending toward competitor | | **Objection Handling** | Competitor-specific objections with responses | When prospect raises specific competitor claims | | **Pricing Card** | Pricing comparison with value positioning | When price is the objection | | **Quick Dismiss** | One-card summary | When competitor comes up briefly | | **Landmines to Lay** | Questions that expose competitor weaknesses | Pre-emptive positioning | | **Approach to Market** | How competitor sells vs how you sell | Strategic positioning | ### Phase 2: FIA Structure Every card follows: **Fact** — The competitive insight. What is objectively true. "This competitor requires 3-6 months of professional services to implement." **Impact** — Why it matters to the deal. So what? "That means 3-6 months before the customer sees any value. They're paying for the software AND the services before anything works." **Act** — What the rep says or does. The talk track. "Ask: 'What's your timeline to first value? Most implementations of [competitor] take 3-6 months. Our customers typically see value in week one. Is that difference material to your evaluation?'" ### Phase 3: Per-Competitor Package For each major competitor, produce: 1. **Why We Win** (3-5 cards) — your strongest advantages 2. **Why We Lose** (2-3 cards) — honest about where they win, with counters 3. **Objection Handling** (5-10 objections) — FIA structure per objection 4. **Pricing Card** — transparent comparison 5. **Quick Dismiss** — one-page summary for fast reference ### Phase 4: Talk Track Principles - No feature wars. "They have X, we have Y" loses to "they approach the problem this way, we approach it this way — here's why ours produces better outcomes." - Proof beats claims. Every talk track includes a specific proof point. - Acknowledge before countering. "They're good at X. Where customers tell us they struggle is Y." - Don't trash the competitor. It makes you look small. Acknowledge their strengths honestly, then differentiate. ## Output Format ``` # Battlecard: [Your Product] vs [Competitor] ## Quick Facts - Their positioning: [how they describe themselves] - Pricing: [model and tiers] - Target customer: [who they sell to] - Strengths: [honest assessment] - Weaknesses: [where they fall short] ## Why We Win ### Card 1: [Advantage Area] **Fact:** [competitive insight] **Impact:** [why it matters] **Act:** [talk track or question] ## Why We Lose ### Card 1: [Their Strength Area] **Fact:** [where they are strong] **Impact:** [why they win here] **Counter:** [how to neutralize] ## Objection Handling ### "[Common objection]" **Acknowledge:** [validate the concern] **Explore:** [question to understand deeper] **Redirect:** [reframe with insight + proof] ## Pricing Comparison | Dimension | Us | Them | |---|---|---| | Entry price | $X/mo | $Y/mo | | What's included | [list] | [list] | | Hidden costs | None | [implementation, add-ons] | ## Quick Dismiss **When prospect mentions [competitor]:** [one-sentence response] **Follow-up:** [one question that shifts the conversation] ``` ## Quality Check - [ ] Complete set per competitor (Why We Win, Why We Lose, Objections, Pricing, Quick Dismiss) - [ ] Every card has FIA structure - [ ] Talk tracks are conversation-ready, not feature comparison tables - [ ] Proof points are specific and verifiable - [ ] Acknowledges competitor strengths honestly - [ ] Pricing comparison is accurate and current - [ ] Rep can use any card within 10 seconds of glancing at it - [ ] Updated within last 90 days ## Common Pitfalls 1. **Feature comparison instead of talk tracks.** A table of features is a reference doc. A battlecard is a conversation tool. Write talk tracks. 2. **No proof points.** "We're better at X" without evidence loses to competitors who have it. Every claim gets a proof point. 3. **Trashing the competitor.** "They're terrible" makes you look defensive. Acknowledge strengths, differentiate on outcomes. 4. **Stale pricing.** A battlecard with 6-month-old pricing is worse than no battlecard. Reps lose credibility instantly. 5. **Too long.** Reps cannot read a 3-page document during a call. One card per topic, scannable in 10 seconds. 6. **One card for all competitors.** Different competitors attack from different angles. A battlecard for Salesforce looks different from one for a startup. ## Execution Artifacts This skill includes lightweight artifacts the agent can load on demand: - `references/framework-notes.md` — named frameworks, citation anchors, and operating assumptions - `templates/output-template.md` — copy-paste deliverable structure for the user - `scripts/check-output.py` — local checklist validator for required sections Use the artifacts when the user asks for an implementation-ready deliverable, a repeatable workflow, or a quality check rather than generic advice. ## Related Skills - **competitive-intel**: Research to populate battlecards - **objection-handling**: Objection taxonomy and response frameworks - **sales-enablement**: Complete enablement package - **pitch-deck-builder**: Decks that reference battlecard positioning