raea-bevy SKILL.md skillA

raea-bevy from shinyobjectz/raea is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add shinyobjectz/raea/raea-bevy@git:20261106.1dff4f0

Pins git:20261106.1dff4f0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
shinyobjectz/raea
Path
sdk/skills/raea-bevy/SKILL.md
Versions recorded
3
Latest version
git:20261106.1dff4f0, committed Nov 6, 2026
First version recorded
Oct 21, 2026
Size
5,923 bytes
Repository stars
401
License
a license file GitHub does not identify

Writing 3D scenes and 3D games in raea's TypeScript SDK (raea/3d), which Bevy 0.20 draws, and extending that SDK. Use when writing or fixing TSX with Camera3d, Mesh3d, lights, StandardMaterial and other materials, Model (glTF), ImagePlane, Bloom/Fog/ToneMapping or an ECS world drawn with Entities; when a 3D render or play looks wrong; or when adding a Bevy feature to the SDK (the TSX component, its raea-render rows, the engine system).

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# raea-bevy: Bevy through raea/3d

Agents write TSX; raea compiles each frame's 3D elements to raea-render rows and its engine draws them with Bevy 0.20. You
never write Rust or shaders to make a scene, and you never use Bevy's API directly from TSX. A render and a live play
draw the same rows with the same code, so they match whenever every value comes from the frame.

This is the same library the feed's agent reads with `raea guide bevy/NAME` (`sdk/guides/craft/bevy.md` routes it);
the topic files here link to those, except `rows.md` and `plugins.md`, which only this skill has.

## Which file to open

| You are... | Open |
|---|---|
| setting up the camera, camera moves, entities, 2D under and over 3D | `scene.md` |
| lighting: sun, bulbs, spots, ambient, shadows, brightness | `lights.md` |
| surfaces: colour, metal, glass, glow, clearcoat, picture maps, toon (cel) shading and ink outlines (`ToonMaterial`), wear (`WearExtension`), decals (`Decal`), a model's materials re-covered (a material inside its `Model`) | `materials.md` |
| shapes: primitives, Manifold solids, Text3D | `meshes.md` |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add shinyobjectz/raea/raea-bevy@sha256:bd0f59649c5bc521

The line at the top of this page pins the label git:20261106.1dff4f0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ej4idgftxbbqi4zd.svg)](https://markdownregistry.com/a/art_ej4idgftxbbqi4zd)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Oct 21, 2026 and Nov 6, 2026, about one every 8 days.

versioncommittedcommitsizeaudit
git:20261106.1dff4f0 latest2026-11-06 1dff4f0 5,923 BA view · diff
git:20261031.f675b0a2026-10-31 f675b0a 5,749 BA view · diff
git:20261021.a7d01172026-10-21 a7d0117 4,215 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5923 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

shinyobjectz/raea · 401 stars · license a license file GitHub does not identify · pushed 2026-11-06 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ej4idgftxbbqi4zd
GET https://markdownregistry.com/api/v1/resolve?ref=shinyobjectz/raea/raea-bevy
GET https://markdownregistry.com/api/v1/blob/bd0f59649c5bc521ce5554d20c79c1065abbda03c4833d73dc6e12656ce24491

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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shinyobjectz/raea · sdk/raea/bench/feature-layout/AGENTS.md
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raea SKILL.md skill
shinyobjectz/raea · sdk/skills/raea/SKILL.md · Make video, motion graphics, games and 3D scenes with raea, the Render Anything Engine, by writing React/TypeScript…
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Every file in shinyobjectz/raea

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