camera-audio-uefn SKILL.md skillA

camera-audio-uefn from mimmo-the-root/uefn-dream-bot-team is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add mimmo-the-root/uefn-dream-bot-team/camera-audio-uefn@git:20261029.d4a061e

Pins git:20261029.d4a061e in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
mimmo-the-root/uefn-dream-bot-team
Path
user-level-skills/camera-audio-uefn/SKILL.md
Versions recorded
1
Latest version
git:20261029.d4a061e, committed Oct 29, 2026
Size
2,124 bytes
Repository stars
17
License
MIT

Rules for cameras and sound in a UEFN map: when to change the camera and how to give it back, how to keep audio readable, music that follows the action, and sound near the source. Use when the owner says camera, view, cinematic, fixed camera, third person, music, ambience, volume, audio balance or sound is too loud.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Camera and audio in UEFN

Both are shared with the player's expectations. Change them on purpose, keep them readable, and always give control back.

## When to use
- A map needs a special camera (intro, fixed view, spectator view) or the camera feels wrong.
- Setting up music, ambience or event sounds, or the mix is unclear.

**When not to use:** feedback design for actions (use `game-feel-uefn`), HUD and menus (use `uefn-ui-widgets`).

## Workflow
1. Decide what the camera must show and for whom (all players or one agent) and when it ends.
2. Add the camera only for that moment and remove it for that player at the end, on respawn and when the player leaves.
3. Place audio devices near the source and set ranges so sounds fade with distance.
4. Set levels: music below effects, voice above both, ambience lowest. Listen with all three at once.
5. Test with a second player: the camera must not trap or confuse someone who joins late.

## Rules (symptom, cause, remedy)
- Camera that never returns: the player is stuck in a special view after an event. Always pair add with remove, and remove on respawn.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add mimmo-the-root/uefn-dream-bot-team/camera-audio-uefn@sha256:42499611dc33dc3c

The line at the top of this page pins the label git:20261029.d4a061e, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_eqelebvitqtkmvlq.svg)](https://markdownregistry.com/a/art_eqelebvitqtkmvlq)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 29, 2026.

versioncommittedcommitsizeaudit
git:20261029.d4a061e latest2026-10-29 d4a061e 2,124 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (2124 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

mimmo-the-root/uefn-dream-bot-team · 17 stars · license MIT · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_eqelebvitqtkmvlq
GET https://markdownregistry.com/api/v1/resolve?ref=mimmo-the-root/uefn-dream-bot-team/camera-audio-uefn
GET https://markdownregistry.com/api/v1/blob/42499611dc33dc3cb56ba46fdd1344d76a6fe553f1409f37b310c4dcd984b2bd

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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