td-mat-family SKILL.md skillA

td-mat-family from touchdesigner/tdmcpskills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add touchdesigner/tdmcpskills/td-mat-family@git:20260613.00a53b8

Pins git:20260613.00a53b8 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
touchdesigner/tdmcpskills
Path
skills/td-mat-family/SKILL.md
Versions recorded
4
Latest version
git:20260613.00a53b8, committed Jun 13, 2026
First version recorded
Apr 15, 2026
Size
5,009 bytes
Repository stars
39
License
a license file GitHub does not identify

Materials — constantMAT, pbrMAT, pointspriteMAT, glslMAT, lineMAT, placement, blending. Use when assigning or creating materials for rendering.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Materials

Materials control how geometry appears when rendered by a renderTOP.

## Material Types

- **constantMAT** — flat color, no lighting. Simplest, cheapest. Good for debug, UI, flat graphics
- **phongMAT** — classic diffuse+specular lighting. Maps for diffuse, specular, normal, bump, emit
- **pbrMAT** — physically based rendering. Metallic/roughness workflow, environment maps. Requires environmentlightCOMP with map TOP (see PBR Setup below)
- **pointspriteMAT** — renders points as camera-facing quads with configurable size. Essential for particle rendering
- **glslMAT** — custom GLSL vertex/pixel shaders. Full control. Load `td-glsl-shaders` skill for shader code
- **lineMAT** — renders line primitives (proximityPOP/linePOP graphs, edges). Per-line color, pixel or world width
- **wirePOP** — wireframe rendering via material wireframe toggle

## When to Use What

- **Flat particles/points** → pointspriteMAT (set `pointsize`, optional `colormap` texture)
- **Lit geometry** → pbrMAT (default choice) or phongMAT
- **Unlit solid color** → constantMAT
- **Custom shading** → glslMAT
- **Debug/wireframe** → constantMAT with `wireframe=true`

## pointspriteMAT
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add touchdesigner/tdmcpskills/td-mat-family@sha256:3385b6a639396073

The line at the top of this page pins the label git:20260613.00a53b8, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_f3uyfzelqwtvwr6y.svg)](https://markdownregistry.com/a/art_f3uyfzelqwtvwr6y)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 4 versions of this file, between Apr 15, 2026 and Jun 13, 2026, about one every 20 days. Its first recorded version is graded B and its latest A.

versioncommittedcommitsizeaudit
git:20260613.00a53b8 latest2026-06-13 00a53b8 5,009 BA view · diff
git:20260613.264e7aa2026-06-13 264e7aa 5,000 BA view · diff
git:20260612.16e3aed2026-06-12 16e3aed 4,487 BA view · diff
git:20260415.d1110c92026-04-15 d1110c9 4,467 BB view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (5009 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

touchdesigner/tdmcpskills · 39 stars · license a license file GitHub does not identify · pushed 2026-10-21 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_f3uyfzelqwtvwr6y
GET https://markdownregistry.com/api/v1/resolve?ref=touchdesigner/tdmcpskills/td-mat-family
GET https://markdownregistry.com/api/v1/blob/3385b6a639396073791915e6e46ad3d5b4856e9e992fccdc321a8f79dff85d96

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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