td-mat-family SKILL.md skillA
td-mat-family from touchdesigner/tdmcpskills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add touchdesigner/tdmcpskills/td-mat-family@git:20260613.00a53b8Pins git:20260613.00a53b8 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- touchdesigner/tdmcpskills
- Path
skills/td-mat-family/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260613.00a53b8, committed Jun 13, 2026
- First version recorded
- Apr 15, 2026
- Size
- 5,009 bytes
- Repository stars
- 39
- License
- a license file GitHub does not identify
Materials — constantMAT, pbrMAT, pointspriteMAT, glslMAT, lineMAT, placement, blending. Use when assigning or creating materials for rendering.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Materials Materials control how geometry appears when rendered by a renderTOP. ## Material Types - **constantMAT** — flat color, no lighting. Simplest, cheapest. Good for debug, UI, flat graphics - **phongMAT** — classic diffuse+specular lighting. Maps for diffuse, specular, normal, bump, emit - **pbrMAT** — physically based rendering. Metallic/roughness workflow, environment maps. Requires environmentlightCOMP with map TOP (see PBR Setup below) - **pointspriteMAT** — renders points as camera-facing quads with configurable size. Essential for particle rendering - **glslMAT** — custom GLSL vertex/pixel shaders. Full control. Load `td-glsl-shaders` skill for shader code - **lineMAT** — renders line primitives (proximityPOP/linePOP graphs, edges). Per-line color, pixel or world width - **wirePOP** — wireframe rendering via material wireframe toggle ## When to Use What - **Flat particles/points** → pointspriteMAT (set `pointsize`, optional `colormap` texture) - **Lit geometry** → pbrMAT (default choice) or phongMAT - **Unlit solid color** → constantMAT - **Custom shading** → glslMAT - **Debug/wireframe** → constantMAT with `wireframe=true` ## pointspriteMAT …
Read the whole file at its exact version.
How to install
mdr add touchdesigner/tdmcpskills/td-mat-family@sha256:3385b6a639396073The line at the top of this page pins the label git:20260613.00a53b8, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_f3uyfzelqwtvwr6y)
1 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Apr 15, 2026 and Jun 13, 2026, about one every 20 days. Its first recorded version is graded B and its latest A.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260613.00a53b8 latest | 2026-06-13 | 00a53b8 | 5,009 B | A | view · diff |
| git:20260613.264e7aa | 2026-06-13 | 264e7aa | 5,000 B | A | view · diff |
| git:20260612.16e3aed | 2026-06-12 | 16e3aed | 4,487 B | A | view · diff |
| git:20260415.d1110c9 | 2026-04-15 | d1110c9 | 4,467 B | B | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (5009 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
touchdesigner/tdmcpskills · 39 stars · license a license file GitHub does not identify · pushed 2026-10-21 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_f3uyfzelqwtvwr6y GET https://markdownregistry.com/api/v1/resolve?ref=touchdesigner/tdmcpskills/td-mat-family GET https://markdownregistry.com/api/v1/blob/3385b6a639396073791915e6e46ad3d5b4856e9e992fccdc321a8f79dff85d96
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.