ship-steam SKILL.md skillA

ship-steam from baroncyrus/shipmygame is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add baroncyrus/shipmygame/ship-steam@git:20261106.e3b8dbb

Pins git:20261106.e3b8dbb in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
baroncyrus/shipmygame
Path
skills/ship-steam/SKILL.md
Versions recorded
4
Latest version
git:20261106.e3b8dbb, committed Nov 6, 2026
First version recorded
Nov 3, 2026
Size
10,547 bytes
Repository stars
11
License
MIT

Steam 发布(规划中:注册、收款和税务已实测,建应用之后还没走过):把 Unity 游戏做成 Windows 版发到 Steam,从注册 Steamworks(Steam Direct)、签协议、付 100 美元注册费、填银行和 W-8BEN 税务信息,到建应用、商店页、上传构建、提审。用户要发布、上架、提审到 Steam;问 Steamworks 怎么注册、Steam 的钱怎么收、W-8BEN 怎么填、身份验证要传哪些证件;或者问在 Mac 上怎么给 Steam 打 Windows 包时使用。.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Steam:从注册 Steamworks 推到提审(规划中)

**状态**:本渠道在「规划中」,还没有真实走到「审核中」。

- `[实测]` 走过的:P1 账号、P2 收款、税务和身份验证(2026-11-03,中国大陆个人开发者,证件已上传,在等 Steam 审核)。P3 的打包脚本只在空工程上跑通过。
- 没走过的:P4 以后,只有提纲和官方链接。走到这些步骤时以后台页面为准,和这里不一样的地方记进进度档案的「与 skill 不符」。

**先做**:确认 [ship-my-game](../ship-my-game/SKILL.md) 的第 1~4 步已完成(进度档案、渠道、体检、浏览器),没完成就先读它。本渠道的进度写在进度档案的 `## steam` 一节。

**保密**:Steamworks 后台页面都标着 Valve 保密,《Steam 分销协议》的条款本身也是保密信息。后台上读到的内容可以讲给用户听,但不要抄进本仓库、进度档案或任何会公开的地方。本 skill 只写公开文档里的规则和操作经验。

**开工先问用户这三件事**,答案写进进度档案:
1. 用哪个 Steam 账号注册?新开的账号是「受限账户」,账号的商店国家由第一次购买时所在的位置决定,见 [onboarding.md](references/onboarding.md) 第 1 节。
2. 收款用哪个账户:国内银行(SWIFT 电汇),还是第三方平台的美国收款账户?**在 P1 填法定英文名称之前,先拿到这个账户认的英文户名**,Steam 里照它原样填。两边不一致,银行信息存不进去,姓和名的顺序不同也不行 `[实测-失败 → 已修复]`;名字填进 Steam 以后再改,Steam 这边要从头注册(税务问卷交了的,还得先请客服取消税务问卷和身份验证),收款平台那边要截图审核补登记,都慢。Payoneer 认哪些名字、在哪看,见 [onboarding.md](references/onboarding.md) 第 2 节。
3. 拿哪个游戏上 Steam?游戏里有没有广告?Steam 不接受以广告为商业模式的应用 [官方](https://partner.steamgames.com/doc/gettingstarted/onboarding)。

**然后告诉用户时间线**:

| 事项 | 时长 | 依据 |
|---|---|---|
| 银行、税务、身份审核 | 15~30 天;实测提交税务信息后,后台提示最长约 30 个工作日 | [官方](https://partner.steamgames.com/steamdirect);`[实测]` |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add baroncyrus/shipmygame/ship-steam@sha256:6680b97655e47e5d

The line at the top of this page pins the label git:20261106.e3b8dbb, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_fnlxo3bnu4me5o56.svg)](https://markdownregistry.com/a/art_fnlxo3bnu4me5o56)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 4 versions of this file, between Nov 3, 2026 and Nov 6, 2026, about one every day.

versioncommittedcommitsizeaudit
git:20261106.e3b8dbb latest2026-11-06 e3b8dbb 10,547 BA view · diff
git:20261104.60c1ea92026-11-04 60c1ea9 10,458 BA view · diff
git:20261103.deac2e52026-11-03 deac2e5 10,053 BA view · diff
git:20261103.be6a0952026-11-03 be6a095 9,416 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (10547 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

baroncyrus/shipmygame · 11 stars · license MIT · pushed 2026-11-07 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_fnlxo3bnu4me5o56
GET https://markdownregistry.com/api/v1/resolve?ref=baroncyrus/shipmygame/ship-steam
GET https://markdownregistry.com/api/v1/blob/6680b97655e47e5dd7d26ab2037bf9f1a6f5723a4ec258db7bef25766af59eda

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from baroncyrus/shipmygame

AGENTS.md AGENTS.md file
baroncyrus/shipmygame · AGENTS.md
git:20261102.507a11e · audit A · 11 stars
CLAUDE.md CLAUDE.md file
baroncyrus/shipmygame · CLAUDE.md
git:20261102.507a11e · audit B · 11 stars
ship-google-play SKILL.md skill
baroncyrus/shipmygame · skills/ship-google-play/SKILL.md · Google Play 发布:把 Unity 游戏打成签名 AAB,从注册 Play 开发者账号、创建应用、填应用内容和商品详情、封闭测试送审、凑满 12 名测试者连续 14 天,一直推进到申请正式版并提审。用户要发布、上架、提审到…
git:20261107.f04fda6 · audit A · 11 stars
ship-my-game SKILL.md skill
baroncyrus/shipmygame · skills/ship-my-game/SKILL.md · 上架 Unity 游戏的总入口:把用户做好的 Unity 游戏发布到 Google Play、微信小游戏或 TapTap 小游戏,从注册开发者账号一路推进到提交审核,上线后也讲怎么收款。用户说要发布、上架、提审某个渠道,问该选哪个渠道,要接…
git:20261103.be6a095 · audit A · 11 stars
ship-taptap-minigame SKILL.md skill
baroncyrus/shipmygame · skills/ship-taptap-minigame/SKILL.md · TapTap 小游戏发布:把 Unity 游戏导出成 TapTap 小游戏包,从认证开发者、创建游戏、上传包体并通过包体准入测试、前置备案、填商店资料,一直推进到提交审核。用户要发布、上架、提审到 TapTap 小游戏;要接 TapTap…
git:20261103.adb1155 · audit A · 11 stars
ship-wechat-minigame SKILL.md skill
baroncyrus/shipmygame · skills/ship-wechat-minigame/SKILL.md · 微信小游戏渠道:把 Unity 游戏转成微信小游戏,从注册小游戏账号推进到版本提审,主线是个人主体、纯广告变现。用户要发布、上架、提审到微信小游戏时使用;要接入微信小游戏的流量主广告、分享、排行榜、游戏圈、存档、安全区和胶囊按钮时使用;问流…
git:20261103.adb1155 · audit A · 11 stars

Every file in baroncyrus/shipmygame

Browse by kind, by grade A, or by owner.