rocaille-shader SKILL.md skillA
rocaille-shader from tdimino/claude-code-minoan is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add tdimino/claude-code-minoan/rocaille-shader@git:20260515.94938c4Pins git:20260515.94938c4 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- tdimino/claude-code-minoan
- Path
skills/design-media/rocaille-shader/SKILL.md- Versions recorded
- 5
- Latest version
- git:20260515.94938c4, committed May 15, 2026
- First version recorded
- Jan 29, 2026
- Size
- 7,918 bytes
- Repository stars
- 41
- License
- MIT
Generate Rocaille-style domain warping shaders, mouse-reactive liquid logo effects, depth-map parallax heroes (Astryx-style hover-reactive statues), and stable fluid simulations over live DOM. Four modes — rocaille, liquid-logo, astryx-statue, fluid-dom. Triggers on shader art, depth parallax, hover-reactive depth map, statue hero, fluid sim, liquid logo, WebGL visualization, procedural background, pointer-reactive fluid.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Rocaille Shader Skill Generate organic, swirling light effects through progressive domain warping - a technique that creates increasingly complex patterns by iteratively displacing coordinates using sinusoidal functions. ## Core Technique The Rocaille effect builds complexity through repeated application of: ```glsl v += sin(v.yx + t) / amplitude; ``` Where: - `v` is a 2D coordinate vector - `v.yx` swaps x/y components creating characteristic swirl - `t` is time for animation - `amplitude` controls warp intensity (1.0 = strong, 4.0 = subtle) - Each iteration adds more organic complexity ## Quick Reference | Warps | Effect | Use Case | |-------|--------|----------| | 1-2 | Subtle wave | Backgrounds, subtle motion | | 3-5 | Organic flow | Music visualizers, hero sections | | 6-9 | Complex swirl | Psychedelic effects, main attraction | | 10+ | Chaotic | Experimental, glitch art | ## Usage To generate a shader, specify: 1. **Warp count** (1-15): Number of displacement iterations 2. **Color mode**: `basic`, `rainbow`, `monochrome`, `neon`, or custom RGB 3. **Output format**: `shadertoy`, `threejs`, `webgl`, `p5js` ### Generate Custom Shader Run the generator script: …
Read the whole file at its exact version.
How to install
mdr add tdimino/claude-code-minoan/rocaille-shader@sha256:ebd5aad837764cefThe line at the top of this page pins the label git:20260515.94938c4, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_fw6o2zoazjnu6wge)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 5 versions of this file, between Jan 29, 2026 and May 15, 2026, about one every 26 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260515.94938c4 latest | 2026-05-15 | 94938c4 | 7,918 B | A | view · diff |
| git:20260416.4e43d41 | 2026-04-16 | 4e43d41 | 7,916 B | A | view · diff |
| git:20260408.80853f4 | 2026-04-08 | 80853f4 | 8,292 B | A | view · diff |
| git:20260407.9f52802 | 2026-04-07 | 9f52802 | 7,142 B | A | view · diff |
| git:20260129.4459a9e | 2026-01-29 | 4459a9e | 4,293 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (7918 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
tdimino/claude-code-minoan · 41 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_fw6o2zoazjnu6wge GET https://markdownregistry.com/api/v1/resolve?ref=tdimino/claude-code-minoan/rocaille-shader GET https://markdownregistry.com/api/v1/blob/ebd5aad837764cefc71fd86a9339f80426916606f76974ef6dd01900fcce30c8
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.