threejs-webgl SKILL.md skillA
threejs-webgl from 12-studio/tackl is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add 12-studio/tackl/threejs-webgl@git:20260722.40161c5Pins git:20260722.40161c5 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- 12-studio/tackl
- Path
skills/webgl/threejs-webgl/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260722.40161c5, committed Jul 22, 2026
- Size
- 15,731 bytes
- Repository stars
- 10
- License
- MIT
Comprehensive skill for Three.js 3D web development. Use this skill when building interactive 3D scenes, WebGL/WebGPU applications, product configurators, 3D visualizations, or immersive web experiences. Triggers on tasks involving Three.js, 3D rendering, scenes, cameras, meshes, materials, lights, animations, textures, or WebGL/WebGPU rendering.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Three.js WebGL/WebGPU Development ## Overview Three.js is the industry-standard JavaScript library for creating 3D graphics in web browsers using WebGL and WebGPU. This skill provides comprehensive guidance for building performant, interactive 3D experiences including scenes, cameras, renderers, geometries, materials, lights, textures, and animations. ## Core Concepts ### Scene Graph Architecture Three.js uses a hierarchical scene graph where all 3D objects are organized in a tree structure: ```javascript Scene ├── Camera ├── Lights │ ├── AmbientLight │ ├── DirectionalLight │ └── PointLight ├── Meshes │ ├── Mesh (Geometry + Material) │ └── InstancedMesh └── Groups ``` ### Essential Components Every Three.js application requires these core elements: 1. **Scene**: Container for all 3D objects 2. **Camera**: Defines the viewing perspective 3. **Renderer**: Draws the scene to canvas (WebGL or WebGPU) 4. **Geometry**: Defines the shape of objects 5. **Material**: Defines the surface appearance 6. **Mesh**: Combines geometry and material ## Quick Start Pattern ### Basic Scene Setup ```javascript import * as THREE from 'three'; …
Read the whole file at its exact version.
How to install
mdr add 12-studio/tackl/threejs-webgl@sha256:2fb912c851db124eThe line at the top of this page pins the label git:20260722.40161c5, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_g4r7rv2oppooh4vj)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Jul 22, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (15731 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
12-studio/tackl · 10 stars · license MIT · pushed 2026-10-12 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_g4r7rv2oppooh4vj GET https://markdownregistry.com/api/v1/resolve?ref=12-studio/tackl/threejs-webgl GET https://markdownregistry.com/api/v1/blob/2fb912c851db124e212afdd2e80b5213f756ca62af6e2eb50de320f6f8ba4f9e
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.