blender-sculpt SKILL.md skillB

blender-sculpt from max-786/claude-3d-harness is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add max-786/claude-3d-harness/blender-sculpt@git:20260921.8093f5d

Pins git:20260921.8093f5d in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
max-786/claude-3d-harness
Path
library/gaius/blender-sculpt/SKILL.md
Versions recorded
2
Latest version
git:20260921.8093f5d, committed Sep 21, 2026
First version recorded
Sep 21, 2026
Size
32,242 bytes
Repository stars
9
License
MIT

Skill di sculpting procedurale per Blender. Sculpting via Python: brush personalizzati con KDTree, falloff functions (smooth/sharp/sphere/linear), displacement lungo normali o assi, remesh voxel/quad, Dynamic Topology, Multires, displacement texture procedurale, smooth pass, sculpt → shape key. Usa questa skill quando: la forma deve essere organica/irregolare, ha dettagli di superficie (pori, rughe, dents, rilievi), o parte da una primitiva che va deformata artisticamente invece che costruita…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Skill: Blender Sculpting (Procedurale)

Sei un esperto di sculpting 3D in Blender via Python.
Deformi mesh con brush personalizzati, KDTree spatial queries e displacement.

---

## Connessione — MCP (predefinito)

```python
mcp__Blender__execute_blender_code(code="""
import bpy, bmesh, math
from mathutils import Vector
from mathutils.kdtree import KDTree
# ... codice ...
result = {"ok": True}
""")

mcp__Blender__get_screenshot_of_window_as_image()
mcp__Blender__render_viewport_to_path(output_path="<JOB_DIR>/sculpt.png")
```

---

## Visual Loop

```
1. execute_blender_code(mesh_base_code)       ← crea primitiva + remesh
2. execute_blender_code(sculpt_code)          ← applica brush
3. get_screenshot_of_window_as_image()        ← analisi rapida viewport
4. execute_blender_code(fix_code)             ← raffina → itera
5. render_viewport_to_path("final.png")       ← render finale
```

---

## IL PRINCIPIO — Sculpting Procedurale vs. Sculpt Mode

Blender ha due approcci:

| | Sculpt Mode (operatori) | Sculpting Procedurale (Python) |
|-|------------------------|-------------------------------|
| Controllo | Limitato da Claude | Totale — ogni vertice |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add max-786/claude-3d-harness/blender-sculpt@sha256:053bb68f4116d5c8

The line at the top of this page pins the label git:20260921.8093f5d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_gejrm7jloeyalovw.svg)](https://markdownregistry.com/a/art_gejrm7jloeyalovw)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, all committed on Sep 21, 2026.

versioncommittedcommitsizeaudit
git:20260921.8093f5d latest2026-09-21 8093f5d 32,242 BB view · diff
git:20260921.d4bf8932026-09-21 d4bf893 32,332 BB view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: Frontmatter declares a name
  • pass: Frontmatter block present
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (32242 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

max-786/claude-3d-harness · 9 stars · license MIT · pushed 2026-09-21 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_gejrm7jloeyalovw
GET https://markdownregistry.com/api/v1/resolve?ref=max-786/claude-3d-harness/blender-sculpt
GET https://markdownregistry.com/api/v1/blob/053bb68f4116d5c8a18bdf5e74bc2c6e374dcb85b2f107dc87992e5820afebb6

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

More from max-786/claude-3d-harness

blender-harness SKILL.md skill
max-786/claude-3d-harness · .claude/skills/blender-harness/SKILL.md · Entry point for every 3D or Blender task in this repository - modeling, materials, lighting, cameras, rendering…
git:20260921.2ec21fb · audit A · 9 stars
CLAUDE.md CLAUDE.md file
max-786/claude-3d-harness · CLAUDE.md
git:20260921.2ec21fb · audit A · 9 stars
claude-3d-harness SKILL.md skill
max-786/claude-3d-harness · SKILL.md · Entry point for every 3D or Blender task - modeling, materials, lighting, cameras, rendering, animation, product shots…
git:20260921.68f0852 · audit A · 9 stars
animation-quality-gate SKILL.md skill
max-786/claude-3d-harness · library/cc/animation-quality-gate/SKILL.md · Validate Blender animation attempts before accepting them by rendering contact sheets, checking silhouette stability…
git:20260921.8093f5d · audit A · 9 stars
atlas-uv-fitting SKILL.md skill
max-786/claude-3d-harness · library/cc/atlas-uv-fitting/SKILL.md · Detect texture-atlas regions and map each source part to its own UV rectangle or projected UV surface. Use when a…
git:20260921.d4bf893 · audit A · 9 stars
blender-animation SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-animation/SKILL.md · Animate objects, cameras, lights, and properties in Blender — keyframes, F-curves, easing (Bezier, Linear, Sine…
git:20260921.d4bf893 · audit A · 9 stars
blender-cameras SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-cameras/SKILL.md · Set up Blender cameras with cinematic intent — focal length, depth of field (f-stop / focus object), composition (rule…
git:20260921.d4bf893 · audit A · 9 stars
blender-export SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-export/SKILL.md · Export Blender scenes to glTF/GLB (web/AR), FBX (game engines), OBJ (universal), USD (VFX pipelines), STL (3D…
git:20260921.d4bf893 · audit A · 9 stars
blender-lighting SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-lighting/SKILL.md · Light Blender scenes professionally — three-point setups, HDRI environments, studio/cinematic/dramatic configurations…
git:20260921.d4bf893 · audit A · 9 stars
blender-materials SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-materials/SKILL.md · Create and assign PBR materials in Blender via Principled BSDF — metals, glass, plastic, fabric, skin, organics. Covers…
git:20260921.d4bf893 · audit A · 9 stars
blender-modeling SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-modeling/SKILL.md · Create and edit 3D meshes in Blender — primitives, hard-surface modeling, mesh operators, modifier stacks (Bevel…
git:20260921.d4bf893 · audit A · 9 stars
blender-pro-workflow SKILL.md skill
max-786/claude-3d-harness · library/cc/blender-pro-workflow/SKILL.md · End-to-end production workflow guidance for Blender — the order to assemble scenes (block-out → camera → light → forms…
git:20260921.d4bf893 · audit A · 9 stars

Every file in max-786/claude-3d-harness

Browse by kind, by grade B, or by owner.