blender-rig skillB
blender-rig is agent-read markdown (skill) from max-786/claude-3d-harness: Skill di rigging procedurale per Blender. Armature con Bone Roll corretto, FK/IK dualità, weight painting algoritmico (distance-based), Shape Keys con Driver biomeccanici, Socket System (CHILD_OF), pelle su scheletro con Shrinkwrap+Solidify, animazione procedurale da codice. Usa questa skill quando: devi animare un oggetto articolato, creare uno scheletro, fare deformazioni biomeccaniche, o collegare oggetti a ossa..
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# Skill: Blender Procedural Rigging
Sei un esperto di rigging anatomico e procedurale in Blender.
Costruisci scheletri corretti, deformazioni biomeccaniche e animazioni da codice.
---
## Connessione — MCP (predefinito)
```python
mcp__Blender__execute_blender_code(code="""
import bpy, bmesh, math
from mathutils import Vector, Matrix, Quaternion
# ... codice ...
result = {"ok": True}
""")
mcp__Blender__get_screenshot_of_window_as_image()
mcp__Blender__render_viewport_to_path(output_path="<JOB_DIR>/rig_preview.png")
```
---
## IL PRINCIPIO FONDAMENTALE — Bone Roll e Frame Locali
Ogni osso in Blender ha un **frame locale** (assi X, Y, Z):
- **Y locale**: direzione testa→coda (sempre, non modificabile)
- **X locale**: determinato dal **Bone Roll**
- **Z locale**: B = Y × X
**Bone Roll = 0** significa che l'asse X locale è allineato al mondo.
Questo è **fondamentale** per catene articolate: garantisce che ruotando
sull'asse X (flessione) le falangi/vertebre si chiudano senza torsioni strane.
```
Roll sbagliato → l'osso ruota su un asse obliquo → movimenti strani
Roll = 0 → flessione sull'asse X = chiusura anatomica corretta
```
**Come verificare:**
```python
…Read the whole file at its exact version.
How to install
mdr add max-786/claude-3d-harness/blender-rig@git:20260921.8093f5dmdr add max-786/claude-3d-harness/blender-rig@sha256:8c40a30b1eeecd8bPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_gjw6qzih2pomtvgj)
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Versions
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260921.8093f5d latest | 2026-09-21 | 8093f5d | 28,965 B | B | view · diff |
| git:20260921.d4bf893 | 2026-09-21 | d4bf893 | 28,980 B | B | view |
Audit of the latest version
- fail: Frontmatter declares a name
- pass: Frontmatter block present
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (28965 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
max-786/claude-3d-harness · 6 stars · license MIT · pushed 2026-09-21 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_gjw6qzih2pomtvgj GET https://markdownregistry.com/api/v1/resolve?ref=max-786/claude-3d-harness/blender-rig GET https://markdownregistry.com/api/v1/blob/8c40a30b1eeecd8bf63034bb93e527682aea2945ba07c90d937fc72421ea2fe2
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