steam-achievement-localizer SKILL.md skillA

steam-achievement-localizer from gaboron/steam-achievement-localizer-skill is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add gaboron/steam-achievement-localizer-skill/steam-achievement-localizer@git:20260901.943abed

Pins git:20260901.943abed in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
gaboron/steam-achievement-localizer-skill
Path
SKILL.md
Versions recorded
5
Latest version
git:20260901.943abed, committed Sep 1, 2026
First version recorded
Jul 5, 2026
Size
7,629 bytes
Repository stars
21
License
MIT

Research, translate, and verify Steam UserGameStatsSchema_*.bin achievement names and descriptions through lossless Binary KeyValues parsing, comparison of every language present in the source schema, high-priority online context research whenever network tools are available, prioritized verified existing translations such as GaBoron/steam-achievement-translation-library, and organized work/final artifacts compatible with the translation library and installer. Use when preparing, reviewing…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Steam Achievement Localizer

Translate achievement text without corrupting Steam Binary KeyValues or treating English as the only source of meaning.

## Scope

Use `scripts/steam_bkv_tool.py` for deterministic schema parsing, project preparation, translation application, verification, packaging, and optional local schema discovery. Keep language judgment and source evaluation with the agent.

Do not replace the live Steam file. Produce a verified canonical BIN and ZIP, then direct ordinary installation and restoration work to [GaBoron/steam-achievement-translation-installer](https://github.com/GaBoron/steam-achievement-translation-installer). Use [GaBoron/steam-achievement-translation-library](https://github.com/GaBoron/steam-achievement-translation-library) as the shared translation-data source and submission target.

## Project Layout

Keep every task inside one project directory:

```text
localization/<app_id>-<target_language>/
|-- input/
|   `-- UserGameStatsSchema_<app_id>.bin
|-- work/
|   |-- manifest.json
|   |-- sources.json
|   |-- translations.csv
|   `-- references/                  # created only when a verified reference exists
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add gaboron/steam-achievement-localizer-skill/steam-achievement-localizer@sha256:d418438bbfaf8a8d

The line at the top of this page pins the label git:20260901.943abed, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_gregvofqq4y7izxp.svg)](https://markdownregistry.com/a/art_gregvofqq4y7izxp)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Jul 5, 2026 and Sep 1, 2026, about one every 15 days.

versioncommittedcommitsizeaudit
git:20260901.943abed latest2026-09-01 943abed 7,629 BA view · diff
git:20260726.141bfda2026-07-26 141bfda 6,058 BA view · diff
git:20260726.fba556d2026-07-26 fba556d 6,233 BA view · diff
git:20260705.3aaae522026-07-05 3aaae52 9,325 BA view · diff
git:20260705.358cc022026-07-05 358cc02 9,944 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (7629 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

gaboron/steam-achievement-localizer-skill · 21 stars · license MIT · pushed 2026-10-21 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_gregvofqq4y7izxp
GET https://markdownregistry.com/api/v1/resolve?ref=gaboron/steam-achievement-localizer-skill/steam-achievement-localizer
GET https://markdownregistry.com/api/v1/blob/d418438bbfaf8a8da68cfb1f86eb8bd24be72e189a6e9757a026d836a148074b

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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