blender-character-workflow SKILL.md skillA
blender-character-workflow from ifbars/blender-agent-studio is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add ifbars/blender-agent-studio/blender-character-workflow@git:20261030.8f3437aPins git:20261030.8f3437a in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- ifbars/blender-agent-studio
- Path
plugins/blender-agent-studio/skills/blender-character-workflow/SKILL.md- Versions recorded
- 8
- Latest version
- git:20261030.8f3437a, committed Oct 30, 2026
- First version recorded
- Jul 31, 2026
- Size
- 11,513 bytes
- Repository stars
- 103
- License
- MIT
Create, repair, rig, skin, animate, and export Blender characters, creatures, avatars, and facial rigs with deformation and runtime validation. Use when a request involves a character mesh, armature, weights, IK/FK, blend shapes, facial animation, humanoid/VRM/game export, or deformation quality.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Blender Character Workflow Read [the shared execution guidance](references/astra-workflow.md) once per task for autonomous decisions, evidence cadence, and long-task continuity. Match completion to the requested character: a static sculpt needs form and surface evidence; a rigged or animated character also needs deformation evidence. A mesh plus an armature is not a finished rig. Clarify static versus rigged delivery if the request and context leave that consequential choice open. ## Establish the character contract Record intended platform and export format, body/face scope, scale and axis, triangle/material/texture budgets, bone naming and hierarchy requirements, required controls, facial shape keys, poses/actions, and engine/avatar constraints. Record the intended body type and a coherent proportion reference set. Male and female variants need separately reviewed body proportions when requested; a head or clothing swap does not validate another body type. For a requested rig, identify the minimum acceptance poses: neutral, extreme bend for each major joint, reach, twist, locomotion/contact, and any required facial expression. ## Review character form and fit …
Read the whole file at its exact version.
How to install
mdr add ifbars/blender-agent-studio/blender-character-workflow@sha256:a2a536d7bd0077efThe line at the top of this page pins the label git:20261030.8f3437a, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_guby3khpycyp4aic)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 8 versions of this file, between Jul 31, 2026 and Oct 30, 2026, about one every 13 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261030.8f3437a latest | 2026-10-30 | 8f3437a | 11,513 B | A | view · diff |
| git:20261004.ac4e708 | 2026-10-04 | ac4e708 | 5,994 B | A | view · diff |
| git:20260923.2dd2c46 | 2026-09-23 | 2dd2c46 | 5,462 B | A | view · diff |
| git:20260908.1f9e050 | 2026-09-08 | 1f9e050 | 5,019 B | A | view · diff |
| git:20260908.d114401 | 2026-09-08 | d114401 | 4,342 B | A | view · diff |
| git:20260907.4a1e3c8 | 2026-09-07 | 4a1e3c8 | 3,817 B | A | view · diff |
| git:20260818.b1cefdd | 2026-08-18 | b1cefdd | 3,665 B | A | view · diff |
| git:20260731.e6fdb20 | 2026-07-31 | e6fdb20 | 2,746 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (11513 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
ifbars/blender-agent-studio · 103 stars · license MIT · pushed 2026-11-01 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_guby3khpycyp4aic GET https://markdownregistry.com/api/v1/resolve?ref=ifbars/blender-agent-studio/blender-character-workflow GET https://markdownregistry.com/api/v1/blob/a2a536d7bd0077ef5ca63acd2ebd9ae27a39531313723f9f71c516117989f0d2
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.