godot-mobile-game-development SKILL.md skillA
godot-mobile-game-development from peterbamuhigire/chwezi-dev-engine is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add peterbamuhigire/chwezi-dev-engine/godot-mobile-game-development@git:20260911.7afa6eaPins git:20260911.7afa6ea in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- peterbamuhigire/chwezi-dev-engine
- Path
skills/game-development/godot-mobile-game-development/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260911.7afa6ea, committed Sep 11, 2026
- First version recorded
- Jul 15, 2026
- Size
- 4,000 bytes
- Repository stars
- 28
- License
- MIT
Use when building, migrating, profiling, testing, or exporting a Godot mobile game for Android or iOS; covers scenes, nodes, resources, signals, GDScript/C#, saves, plugins, rendering, and export pipelines.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Godot Mobile Game Development Build a composable Godot project around explicit scene ownership, typed interfaces, resources, signals, testable logic and reproducible exports. Verify every engine-specific instruction against the pinned Godot release. ## Prerequisites Load `world-class-engineering`, the approved game/system specification, and current official documentation for the pinned Godot version. <!-- dual-compat-start --> ## Use When - Implementing or reviewing Godot scenes, nodes, resources, signals, GDScript/C#, plugins or mobile exports. - Migrating Godot 3-era `Spatial`, `KinematicBody`, old networking, file or export APIs to Godot 4. ## Do Not Use When - The repository uses Unity or the question is engine-neutral. - A server, raw SQL or credential is proposed inside an untrusted mobile client. ## Required Inputs Godot version, language choice, renderer, project tree, target devices/platforms, export templates, plugins, budgets, acceptance criteria and test evidence. ## Workflow 1. Inspect `project.godot`, import settings, autoloads, scenes, resources, scripts, addons and export presets. …
Read the whole file at its exact version.
How to install
mdr add peterbamuhigire/chwezi-dev-engine/godot-mobile-game-development@sha256:42efb9b8b5bdd4b8The line at the top of this page pins the label git:20260911.7afa6ea, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_jf4ipnjsrtws2hhr)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Jul 15, 2026 and Sep 11, 2026, about one every 58 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260911.7afa6ea latest | 2026-09-11 | 7afa6ea | 4,000 B | A | view · diff |
| git:20260715.76ae2b5 | 2026-07-15 | 76ae2b5 | 3,733 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4000 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
peterbamuhigire/chwezi-dev-engine · 28 stars · license MIT · pushed 2026-10-22 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_jf4ipnjsrtws2hhr GET https://markdownregistry.com/api/v1/resolve?ref=peterbamuhigire/chwezi-dev-engine/godot-mobile-game-development GET https://markdownregistry.com/api/v1/blob/42efb9b8b5bdd4b87e2dcb7cbffcb8459ff778a19587e9e305a32e82ada481ce
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.