animation-patterns SKILL.md skillA
animation-patterns from vibeeval/vibecosystem is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add vibeeval/vibecosystem/animation-patterns@git:20260314.f0071a0Pins git:20260314.f0071a0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- vibeeval/vibecosystem
- Path
skills/animation-patterns/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260314.f0071a0, committed Mar 14, 2026
- Size
- 11,852 bytes
- Repository stars
- 539
- License
- MIT
Framer Motion patterns, page transitions, skeleton loading, scroll-linked animations, and gesture-based interactions for React.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Animation Patterns
Framer Motion patterns for production-quality React animations.
## Framer Motion Basics (motion components, variants)
```typescript
// Install: npm install framer-motion
import { motion } from 'framer-motion'
// Basic motion component
<motion.div
initial={{ opacity: 0, y: 20 }}
animate={{ opacity: 1, y: 0 }}
transition={{ duration: 0.3, ease: 'easeOut' }}
/>
// Variants — define states, animate by name
const cardVariants = {
hidden: { opacity: 0, y: 20, scale: 0.98 },
visible: {
opacity: 1,
y: 0,
scale: 1,
transition: { duration: 0.25, ease: [0.16, 1, 0.3, 1] },
},
hover: {
y: -4,
boxShadow: '0 12px 24px -4px rgb(0 0 0 / 0.15)',
transition: { duration: 0.2 },
},
}
function Card({ children }: { children: React.ReactNode }) {
return (
<motion.div
variants={cardVariants}
initial="hidden"
animate="visible"
whileHover="hover"
className="rounded-lg border bg-white p-4"
>
{children}
</motion.div>
)
}
```
## Page Transitions with AnimatePresence
```typescript
import { AnimatePresence, motion } from 'framer-motion'
import { usePathname } from 'next/navigation'
…Read the whole file at its exact version.
How to install
mdr add vibeeval/vibecosystem/animation-patterns@sha256:c063bbd58b19cd51The line at the top of this page pins the label git:20260314.f0071a0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_jsvtwsiwoqx5wvoz)
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Versions
The registry has recorded 1 version of this file, committed on Mar 14, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (11852 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
vibeeval/vibecosystem · 539 stars · license MIT · pushed 2026-11-04 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_jsvtwsiwoqx5wvoz GET https://markdownregistry.com/api/v1/resolve?ref=vibeeval/vibecosystem/animation-patterns GET https://markdownregistry.com/api/v1/blob/c063bbd58b19cd514093e6c1b2f355005a119d73b424d33268c94ec014692037
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Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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