AGENTS.md@game-client-to-server-reverse/templates agentsA
AGENTS.md@game-client-to-server-reverse/templates is agent-read markdown (agents) from shrugyu/game-client-to-server-reverse.
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# AGENTS.md —— 工作区 AI 协作契约(模板) > **用法**:把这份文件放到**项目根目录**,按实际内容替换 `<>` 占位符。 > 它的作用是:**下一个 AI(或人)打开这个工作区时,不需要重新问一遍边界。** > > 三个已跑通的成品服务端都在仓库根放了等价文件 —— 这是它们「交接成本低」的关键原因。 > 建议在项目第 0 天就建立,并随项目演进更新。 --- ## 项目范围 <一句话说清这是什么。> - **工作区根目录**:包含 `<server/>`、`<tools/>`、`<docs/>`、`<tests/>` 的目录 - **目标**:<例:客户端 ↔ 自建服务端 互操作性研究与本地部署> - **目标客户端**:`<包名 / 版本>` - **本仓库包含**:<服务端源码、工具、文档> - **本仓库不包含**:<原始安装包、游戏资源、账号数据、密钥 —— 由使用者自备> --- ## 重要边界与合规 - **不提交专有二进制**:原始安装包、美术/音频资源、`build/`、`dist/` 一律 ignore。 - **工具只操作用户提供的原始包**:输出到独立的 `dist/`,不覆盖输入。 - **热更/CDN 隔离**:`<CDN 域名>` 视为**上游**,热更流量与本地业务服务**分开**,不指向局域网。 - **脱敏**:不要硬编码真实用户名、本机绝对路径、私网 IP(用 `127.0.0.1` / `192.168.1.100`)、 真实凭据或 token。抓包与日志进入文档前先脱敏。 - **非破坏性版本控制**:不要在公共分支上执行 `git reset --hard` 之类破坏性命令。 --- ## 目录分区(读 / 写分离) ### 输入与分析目录(**只读**) ``` <input_dir>/ 反编译产物 / 解包结果(分析输入,ignore) <dump_dir>/ SDK dump / 元数据 dump(分析输入,ignore) <runtime_dir>/ 运行时缓存、设备抓取的数据(分析输入,ignore) ``` > **不要修改输入目录里的任何东西**。所有改动发生在输出目录或副本上。 ### 产出目录 ``` src/ 或 server/ 服务端源码 tools/ 辅助脚本与工具 docs/ 结构化文档(见下方文档规范) tests/ 自动化测试 build/ 构建中间产物(ignore) dist/ 最终导出的签名包与摘要(ignore) …
Read the whole file at its exact version.
How to install
mdr add shrugyu/game-client-to-server-reverse/game-client-to-server-reverse/templates/AGENTS.md@git:20260922.433a736mdr add shrugyu/game-client-to-server-reverse/game-client-to-server-reverse/templates/AGENTS.md@sha256:d9ed05b46e35353bPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_ktu5szowetgzagau)
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Versions
Audit of the latest version
- pass: Size between 200 bytes and 200 KB (5386 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
shrugyu/game-client-to-server-reverse · 17 stars · license AGPL-3.0 · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ktu5szowetgzagau GET https://markdownregistry.com/api/v1/resolve?ref=shrugyu/game-client-to-server-reverse/game-client-to-server-reverse/templates/AGENTS.md GET https://markdownregistry.com/api/v1/blob/d9ed05b46e35353b66ee61a31145c78acc9937a8aca27ebcc6a94837b09eaa35
Your agent does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.