AGENTS.md agentsA
AGENTS.md is agent-read markdown (agents) from shrugyu/game-client-to-server-reverse.
Indexed from public GitHub and served as immutable, content-addressed versions. Install it pinned to an exact SHA-256 with the mdr CLI, and every file is verified against the hash recorded here before it reaches your agent. The deterministic audit below grades the latest version, and the same file always earns the same grade.
What the file says
# AGENTS.md —— 维护本 skill 的契约与守则 > 本文件是**给 AI 的单一契约**:在**本工作区**里「更新 skill」时——**该放哪、怎么接入、各客户端怎么装、 > 必须/禁止做什么**。(契约与守则**合并于此**,不再拆成两份文件。) > > **注意**:这**不是** `game-client-to-server-reverse/templates/AGENTS.md` —— > 那个是**放进"被反推的游戏项目"**里的协作契约(给逆向作业用),用途不同,别混淆。 > > **权威来源**(冲突以官方为准,见 §12 完整清单)。 --- ## 1. 你的角色与范围 - 你在**维护一个 Agent Skill(`game-client-to-server-reverse/`)**,**不是**在给某个游戏写服务端。 - **一个文件夹 = 一个 skill**:skill 本体就是 `game-client-to-server-reverse/`。 - 产出 = 对它的**内容增改**;改完必须**仍然符合 Agent Skills 标准(agentskills.io)**。 ## 2. 工作区边界 ``` [可改] 服务端反推skill_2.0/game-client-to-server-reverse/** (skill 本体) [可改] 服务端反推skill_2.0/AGENTS.md (本契约;维护用) [不动] 工作区外的任何目录(含 ../服务端反推skill_1.8、1.9),除非用户点名 [禁止] 在工作区/仓库根新增第二份 SKILL.md 或第二份 AGENTS.md ``` --- ## 3. 完善内容放在哪 · 如何接入(核心) > 规范约定目录为 `scripts/` `references/` `assets/`;本 skill 的**映射**见 skill `README.md`"目录映射": > `tools/ → scripts/`;`templates/` + `schema/` + `server/ → assets/`。 > > **总原则:能改现有文件就不新增;新增必须"可发现(被引用)+ 写明何时读/怎么用",否则等于不存在。** | 你要加的东西 | 放哪个文件夹 | 如何"接入"(让 agent 找得到) | |--------------|--------------|-------------------------------| …
Read the whole file at its exact version.
How to install
mdr add shrugyu/game-client-to-server-reverse/AGENTS.md@git:20260922.433a736mdr add shrugyu/game-client-to-server-reverse/AGENTS.md@sha256:cc075878b9da3e3bPin to a label to follow the author's releases, or to a sha256 to freeze the exact bytes forever. Either way the resolved hash is written to mdr.lock, and mdr install reproduces it on any machine.
[](https://markdownregistry.com/a/art_o2t32trplko4jcpd)
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Versions
Audit of the latest version
- pass: Size between 200 bytes and 200 KB (10920 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
shrugyu/game-client-to-server-reverse · 17 stars · license AGPL-3.0 · pushed 2026-09-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_o2t32trplko4jcpd GET https://markdownregistry.com/api/v1/resolve?ref=shrugyu/game-client-to-server-reverse/AGENTS.md GET https://markdownregistry.com/api/v1/blob/cc075878b9da3e3bd1b4b42466f40b49e6b18a171d8b780590195643112c2db8
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