game-ui-designer SKILL.md skillA
game-ui-designer from mimmo-the-root/uefn-dream-bot-team is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add mimmo-the-root/uefn-dream-bot-team/game-ui-designer@git:20261015.62a2981Pins git:20261015.62a2981 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- mimmo-the-root/uefn-dream-bot-team
- Path
user-level-skills/game-ui-designer/SKILL.md- Versions recorded
- 3
- Latest version
- git:20261015.62a2981, committed Oct 15, 2026
- First version recorded
- Sep 24, 2026
- Size
- 11,300 bytes
- Repository stars
- 10
- License
- MIT
Use when designing or building a new in-game UI screen for a UEFN project (store, shop, missions/quests, teleporter, rewards, inventory, or similar menu/HUD panel) — applies a reusable "chunky cartoon game UI" style guide learned from real reference examples, and grows that reference library over time as new examples are provided.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game UI Designer > **Reference images are private.** The public kit contains no example screenshots (they would be third-party material). Put your own in `references/examples/<archetype>/` and list them in `manifest.md`; the folder is git-ignored, so they stay on your computer. Personal, user-level design skill (`~/.claude/skills/game-ui-designer/`) for building UEFN in-game UI screens (menus, shops, HUDs — built with UMG/Verse widgets, not literal web pages) in a consistent, polished "chunky cartoon game UI" style, learned from real examples the owner has collected rather than invented from scratch. ## What this skill is for - Generating a NEW UI screen (store, shop, missions/quests, teleporter, rewards, inventory, or a similar panel) for a UEFN project, in a style consistent with the owner's established taste. - It does NOT cover gameplay logic, Verse device wiring, or backend data — only the visual and layout design of the screen. Hand off implementation details (device bindings, data source) to **coder** as usual; this skill only informs what the screen should look like and how its elements should be structured. ## Building with Epic's Verse UI Kit …
Read the whole file at its exact version.
How to install
mdr add mimmo-the-root/uefn-dream-bot-team/game-ui-designer@sha256:5ceb8fa727667b3eThe line at the top of this page pins the label git:20261015.62a2981, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ldj35bvjtd77adci)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Sep 24, 2026 and Oct 15, 2026, about one every 10 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261015.62a2981 latest | 2026-10-15 | 62a2981 | 11,300 B | A | view · diff |
| git:20260930.5b3b166 | 2026-09-30 | 5b3b166 | 11,011 B | A | view · diff |
| git:20260924.c4867c8 | 2026-09-24 | c4867c8 | 10,748 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (11300 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
mimmo-the-root/uefn-dream-bot-team · 10 stars · license MIT · pushed 2026-10-18 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ldj35bvjtd77adci GET https://markdownregistry.com/api/v1/resolve?ref=mimmo-the-root/uefn-dream-bot-team/game-ui-designer GET https://markdownregistry.com/api/v1/blob/5ceb8fa727667b3ec0c2ece9e7262b449573559dcb673e9d8605f42d22ec12c4
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.