landing-lag · git:20260912.27be2f2 · 2026-09-12 · sha256 837d0830229d969b
landing-lag git:20260912.27be2f2A
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--- name: landing-lag description: Touchdown frames after air attacks. Use for 落地硬直, 入地. --- # Landing lag Ask first: shared lag, per-move lag, or cancel-on-land? Rules: landing lag is recover on the same clock (`hitstun-recover`). Air-to-land cancels are edges on `combo-design`. Soft land (empty hop) is shorter than an aerial that connected. Platform-jump coyote does not erase lag. Accept: a heavy aerial that lands is punishable if the column said so. Training shows land-lag frames.