reap-06-game-portability-to-wasm SKILL.md skillA

reap-06-game-portability-to-wasm from joasasantos/rea-prompts is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add joasasantos/rea-prompts/reap-06-game-portability-to-wasm@git:20261025.9bd45a8

Pins git:20261025.9bd45a8 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
joasasantos/rea-prompts
Path
Skills/reap-06-game-portability-to-wasm/SKILL.md
Versions recorded
1
Latest version
git:20261025.9bd45a8, committed Oct 25, 2026
Size
1,878 bytes
Repository stars
3,713
License
MIT

REA prompt pack: Game portability to WASM (3 ready-to-paste prompts). Use when doing reverse-engineering investigation of game portability to wasm with REA (rea.tools) via an AI coding agent.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# REAP — 6. Game portability to WASM

Part of REAP (REA Investigation Prompts). Replace everything in <angle brackets>; keep each request focused on one feature. Demand file/function/address evidence and separate facts from hypotheses.

### Port a native game to the browser

```text
Use REA to analyze <game executable/source> as a portability target for WASM.

Map: the main loop and frame pacing, the rendering backend (OpenGL/DirectX/
SDL/Vulkan calls), filesystem and save paths, threading model, audio output,
input handling, and any platform-specific APIs or inline assembly.

For each, classify as: portable as-is / needs shim / must be rewritten. Cite
the functions and call sites that prove each classification.
```

### Build the port plan

```text
Based on the REA findings for <game>, produce a WASM port plan:
- toolchain choice (Emscripten or manual recompile) and required shims
  (GL→WebGL, SDL→SDL2-compat, pthreads→SharedArrayBuffer/threads);
- the minimal set of source modules to compile;
- how saves move to IndexedDB and assets to fetch/streaming;
- performance risks found in the native code (allocation per frame, busy
  loops, 64-bit assumptions) with function evidence;
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add joasasantos/rea-prompts/reap-06-game-portability-to-wasm@sha256:a74f66af32814fb2

The line at the top of this page pins the label git:20261025.9bd45a8, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_nlscl2ab5cuc2kn5.svg)](https://markdownregistry.com/a/art_nlscl2ab5cuc2kn5)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 25, 2026.

versioncommittedcommitsizeaudit
git:20261025.9bd45a8 latest2026-10-25 9bd45a8 1,878 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (1878 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

joasasantos/rea-prompts · 3,713 stars · license MIT · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_nlscl2ab5cuc2kn5
GET https://markdownregistry.com/api/v1/resolve?ref=joasasantos/rea-prompts/reap-06-game-portability-to-wasm
GET https://markdownregistry.com/api/v1/blob/a74f66af32814fb2796d0f79a2369959ed06f0012ec6f2f10afa7eb2e5bb64dd

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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