game-studio-harness SKILL.md skillA
game-studio-harness from akillness/jeo-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add akillness/jeo-skills/game-studio-harness@v1.1.0Pins v1.1.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- akillness/jeo-skills
- Path
.agent-skills/game-studio-harness/SKILL.md- Versions recorded
- 3
- Latest version
- v1.1.0, committed Aug 4, 2026
- First version recorded
- Jul 22, 2026
- Size
- 10,635 bytes
- Repository stars
- 52
- License
- none declared
Five-role game production studio harness: director, numeric-balance designer, revenue-band PM, verification-strict programmer, archetype-rotation QA. Runs the 3-stage operating cycle (concept/presentation/core build → balance/core-loop/novelty → ops stability/play impact) behind 8 numeric quality gates with survey-grounded trends, signed designer↔PM negotiation records, and QA broadcast discipline. Writes the repository rule file (CLAUDE.md/AGENTS.md) so the contract outlives the session, and…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Studio Harness Producer-orchestrated 5-agent team for full game production cycles, following the bmad-gds method (intake brief → one operating mode → coordination artifact → specialist routing → milestone thread) with numeric quality gates. The harness is a standing structure: cycles repeat until the game ships and keep repeating for live operation. Read `references/quality-gates.md`, `references/stage-cycle.md`, and `references/artifact-contract.md` before creating a run. Gate thresholds in `references/quality-gates.md` override any paraphrase in this guide. ## When to use this skill - Start a new game production cycle from an idea, GDD, prototype, or existing build - Resume an in-flight cycle (read `_workspace/current/production/task-manifest.md` first) - Run a stage-gate review (G1–G8 verdicts) on the current build - Reprioritize when playtest feedback, defects, and milestone pressure collide - 게임 제작/밸런스/수익화/QA 사이클을 하나의 팀으로 돌릴 때 Route narrower packets to their own skills instead: raw build/log failure → `game-build-log-triage`; profiler capture → `game-performance-profiler`; feedback-only triage → `game-demo-feedback-triage`; store-page/launch ops → …
Read the whole file at its exact version.
How to install
mdr add akillness/jeo-skills/game-studio-harness@sha256:f6d27578cc3a2ab6The line at the top of this page pins the label v1.1.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_nluds2g2aonisefx)
5 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 3 versions of this file, between Jul 22, 2026 and Aug 4, 2026, about one every 6 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| v1.1.0 latest | 2026-08-04 | d9f886a | 10,635 B | A | view · diff |
| v1.0.0 | 2026-07-27 | 056e3f8 | 8,326 B | A | view · diff |
| v1.0.0 | 2026-07-22 | bd08afe | 8,854 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (10635 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
akillness/jeo-skills · 52 stars · license none declared · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_nluds2g2aonisefx GET https://markdownregistry.com/api/v1/resolve?ref=akillness/jeo-skills/game-studio-harness GET https://markdownregistry.com/api/v1/blob/f6d27578cc3a2ab6d11ec5534e1c7f9f2d957cedfc4fbba9763f80645bb9b318
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.