compiling-wgsl SKILL.md skillA

This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.

compiling-wgsl from oaustegard/claude-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add oaustegard/claude-skills/compiling-wgsl@v0.5.0

Pins v0.5.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
oaustegard/claude-skills
Path
plugins/development-tools/skills/compiling-wgsl/SKILL.md
Versions recorded
5
Latest version
v0.5.0, committed Nov 2, 2026
First version recorded
Nov 2, 2026
Size
19,443 bytes
Repository stars
158
License
MIT

Produces and shrinks WGSL shaders. Converts GLSL (WebGL 1 and 2, Shadertoy mainImage code, Vulkan GLSL 450, compute shaders) to WGSL and checks the port pixel by pixel against WebGL; minifies a WebGPU shader (renaming, dead code, literal and type shortening) and proves the result unchanged with naga, Chrome's Tint and bit-identical compute runs; compiles an SVG file or a Python-built scene of circles, rects, paths, gradients and animated transforms into one resolution-independent WGSL fragment…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Compiling WGSL

`scripts/forge` is a pure-Python WGSL toolchain (numpy is the only dependency): a parser
that follows the spec's template-list rules, a minifier, a shape compiler, and a GLSL
front end that rewrites WebGL and Shadertoy GLSL for naga (and glslang) to translate. It came
from `oaustegard/experiments/wgsl-forge`, whose RESULTS.md holds the measurements quoted
here. Set `SKILL=/mnt/skills/user/compiling-wgsl` (or this directory) and run every
command with `PYTHONPATH=$SKILL/scripts`.

## When NOT to use this skill

| Situation | Use instead |
|---|---|
| A raster image (photo, PNG) should become vector shapes | `image-to-svg`, then this skill on its SVG |
| The output is a PNG, PDF or SVG file rather than a shader | `drawing-with-pycairo` |
| Charts or dashboards | `charting`, `charting-vega-lite` |
| HLSL or Metal | not covered; naga reads SPIR-V (`naga in.spv out.wgsl`), so HLSL can go through DXC to SPIR-V first |
| GLSL for desktop OpenGL with `#version 330` or older, or code using `iChannel` buffers (multi-pass Shadertoy) | converts, but the multi-pass plumbing (render targets, feedback) is host code you write |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add oaustegard/claude-skills/compiling-wgsl@sha256:670b26af11ef323a

The line at the top of this page pins the label v0.5.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_o7gmgcuwwvujq5sc.svg)](https://markdownregistry.com/a/art_o7gmgcuwwvujq5sc)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, all committed on Nov 2, 2026.

versioncommittedcommitsizeaudit
v0.5.0 latest2026-11-02 e427c6a 19,443 BA view · diff
v0.4.02026-11-02 5e9d98b 18,298 BA view · diff
v0.3.02026-11-02 a27e3ed 17,824 BA view · diff
v0.2.02026-11-02 4022c31 15,109 BA view · diff
v0.1.02026-11-02 05d1874 9,668 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (19443 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

oaustegard/claude-skills · 158 stars · license MIT · pushed 2026-11-07 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_o7gmgcuwwvujq5sc
GET https://markdownregistry.com/api/v1/resolve?ref=oaustegard/claude-skills/compiling-wgsl
GET https://markdownregistry.com/api/v1/blob/670b26af11ef323a5f620b485f7e597226d4f28021076fed9f98b063bb303d68

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in oaustegard/claude-skills

Other files named compiling-wgsl

compiling-wgsl SKILL.md skill
oaustegard/claude-skills · compiling-wgsl/SKILL.md · Produces and shrinks WGSL shaders. Converts GLSL (WebGL 1 and 2, Shadertoy mainImage code, Vulkan GLSL 450, compute…
v0.5.0 · audit A · 158 stars

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