game-sounds SKILL.md skillA
game-sounds from akillness/jeo-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add akillness/jeo-skills/game-sounds@v1.0.0Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- akillness/jeo-skills
- Path
.agent-skills/game-sounds/SKILL.md- Versions recorded
- 1
- Latest version
- v1.0.0, committed Jul 29, 2026
- Size
- 4,753 bytes
- Repository stars
- 52
- License
- none declared
Install, configure, and troubleshoot Citedy's game-sounds feedback audio for Claude Code and supported CLI environments. Use when a user wants coding-agent event sounds, sound-pack rotation, volume or event toggles, playback checks, custom packs, or the game-sounds CLI/plugin. Triggers on: game-sounds, coding sounds, Claude hook sounds, task-complete sound, sound pack rotation, or @citedy/game-sounds.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Game Sounds ## When to use this skill - Install or verify `@citedy/game-sounds`. - Switch a sound pack, manage rotation, set volume, or toggle event categories. - Diagnose a silent hook or create a custom local pack. - Explain the difference between the standalone CLI and Claude Code hook integration. Route game-production SFX design or asset generation to `rfxgen`, `game-vfx`, or an engine-specific audio skill. This skill is for developer-agent feedback sounds, not a game's runtime audio system. ## Instructions ### Step 1: Capture the operating mode Identify: - host: Claude Code plugin, global npm CLI, or cloned plugin directory; - action: install, status, configure, test, or custom pack; - platform player: `afplay` on macOS; `paplay`, `pw-play`, or `ffplay` on Linux; - acceptable audio behavior: volume, enabled events, and whether random rotation is desired. ### Step 2: Check before installing ```bash bash .agent-skills/game-sounds/scripts/setup.sh --check ``` Prefer the official Claude marketplace path when the user is in Claude Code. Use npm for a global `game-sounds` CLI, or clone only when a local plugin directory is explicitly wanted. ```bash …
Read the whole file at its exact version.
How to install
mdr add akillness/jeo-skills/game-sounds@sha256:69df429050b4d1d0The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ofx77h5ekcuou4vr)
5 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on Jul 29, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4753 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
akillness/jeo-skills · 52 stars · license none declared · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ofx77h5ekcuou4vr GET https://markdownregistry.com/api/v1/resolve?ref=akillness/jeo-skills/game-sounds GET https://markdownregistry.com/api/v1/blob/69df429050b4d1d0a7d38b6d0bb946d429b9cb32d2b6803214342d59e3dc72dc
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.