lh-game-mechanics SKILL.md skillA

lh-game-mechanics from jrodrigopuca/local-agents is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add jrodrigopuca/local-agents/lh-game-mechanics@v1.1

Pins v1.1 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
jrodrigopuca/local-agents
Path
gamification/skills/lh-game-mechanics/SKILL.md
Versions recorded
1
Latest version
v1.1, committed Oct 14, 2026
Size
6,041 bytes
Repository stars
2
License
Apache-2.0

The gamification toolbox with judgment: core loops, progression, rewards, social mechanics — what each one does, whom it serves, and its shadow side. Trigger: load when choosing, designing, or tuning game mechanics for a product flow (only after lh-flow-analysis has run).

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

## When to Use

- Only after [lh-flow-analysis](../lh-flow-analysis/SKILL.md) has run — a flow that
  isn't understood and simplified yet is not ready for mechanics
- Evaluating an existing mechanic that isn't working ("nobody uses our badges")
- A stakeholder asks for "points" or "a leaderboard" and you need to redirect
  to the underlying motivation problem

## Critical Patterns

### 1. Start from the motivation gap, not from the mechanic

Diagnose WHICH motivation is missing at the weak point of the flow — and for
WHOM: judgment #5's player types (achievers, explorers, socializers,
competitors) turn the same gap into different mechanics, so name your users'
mix before reading the table. Then pick the mechanic that feeds the gap:

| Missing | The user feels | Mechanics that feed it |
|---------|---------------|------------------------|
| Competence | "I'm not getting better / I can't tell" | Progress bars, levels, streaks-as-mastery, skill trees, "you improved X" |
| Autonomy | "I'm following orders" | Meaningful choices, multiple paths, customization, self-set goals |
| Relatedness | "I'm alone here" | Teams, gifting, shared goals, communities, co-op challenges |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add jrodrigopuca/local-agents/lh-game-mechanics@sha256:994042fce4c14f9f

The line at the top of this page pins the label v1.1, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_ozcbztozbzwxr2uq.svg)](https://markdownregistry.com/a/art_ozcbztozbzwxr2uq)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Oct 14, 2026.

versioncommittedcommitsizeaudit
v1.1 latest2026-10-14 9571e8f 6,041 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (6041 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

jrodrigopuca/local-agents · 2 stars · license Apache-2.0 · pushed 2026-10-23 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_ozcbztozbzwxr2uq
GET https://markdownregistry.com/api/v1/resolve?ref=jrodrigopuca/local-agents/lh-game-mechanics
GET https://markdownregistry.com/api/v1/blob/994042fce4c14f9ff7564b7eb1a050d8f322f9a1dbee39c2cc2c109a77fdde86

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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