designed-elements SKILL.md skillB
designed-elements from konradre/video-production-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add konradre/video-production-skills/designed-elements@git:20261025.5092437Pins git:20261025.5092437 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- B, 16 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- konradre/video-production-skills
- Path
skills/designed-elements/SKILL.md- Versions recorded
- 12
- Latest version
- git:20261025.5092437, committed Oct 25, 2026
- First version recorded
- Sep 14, 2026
- Size
- 21,827 bytes
- Repository stars
- 7
- License
- MIT
Builds the DESIGNED, code-rendered elements of a generated-video piece — end cards, turntables, layers that straddle a cut, bursts, kinetic titles — as HyperFrames compositions from the client's own art, fixed at the source by measurement and verified on the delivered frame. Use when a piece needs a card, a turntable or a layer, when a product must be designed instead of generated, when an asset has a defect, or when a designed event must be re-timed or re-rendered. Triggers — "end card…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Designed Elements Two families share nothing: generated motion (stochastic, GPU, expensive) and designed motion (deterministic, CPU, code — infinitely revisable). This skill is the second, fenced from the first — motion graphics never pollute the generation context. Its whole game is **craft and design-system fidelity**, and its whole discipline is **fix at the source, check on the delivered frame, one variable per round**. **What varies.** The kit — card, turntable, wall, drift, burst — is an ad campaign's; a film or an explainer builds only what its brief names. The 2160×3840 canvas, the legibility floor (~40 px at a 2160-wide raster) and the render host scale with the delivery raster and the machine. Fixing at the source and reading the delivered frame do not move — `video-production/references/WHAT-VARIES.md`. ## 1. Decide what is designed Anything that must be exact is designed, never generated: packaging and product (a gen printed "WARNIGY"), the wordmark and the card, the product's pieces as sprites, a display with names, a wall or a drift that must straddle a cut at a known frame. Anything that must be alive is generated. The two …
Read the whole file at its exact version.
How to install
mdr add konradre/video-production-skills/designed-elements@sha256:1952a10e2da83cdaThe line at the top of this page pins the label git:20261025.5092437, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_qm2sm2lvnzbjvcae)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 12 versions of this file, between Sep 14, 2026 and Oct 25, 2026, about one every 4 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261025.5092437 latest | 2026-10-25 | 5092437 | 21,827 B | B | view · diff |
| git:20261023.2549559 | 2026-10-23 | 2549559 | 19,959 B | B | view · diff |
| git:20261021.a91df03 | 2026-10-21 | a91df03 | 18,612 B | B | view · diff |
| git:20261010.546d3b2 | 2026-10-10 | 546d3b2 | 18,235 B | B | view · diff |
| git:20261010.7092679 | 2026-10-10 | 7092679 | 18,065 B | B | view · diff |
| git:20261010.2ac072f | 2026-10-10 | 2ac072f | 17,961 B | B | view · diff |
| git:20261010.7bc9094 | 2026-10-10 | 7bc9094 | 17,645 B | B | view · diff |
| git:20261010.0267535 | 2026-10-10 | 0267535 | 16,782 B | B | view · diff |
| git:20260929.2f67c37 | 2026-09-29 | 2f67c37 | 13,663 B | B | view · diff |
| git:20260929.5cc8369 | 2026-09-29 | 5cc8369 | 12,097 B | B | view · diff |
| git:20260915.73ed979 | 2026-09-15 | 73ed979 | 11,897 B | B | view · diff |
| git:20260914.386cec6 | 2026-09-14 | 386cec6 | 11,310 B | B | view |
Audit of the latest version
- fail: No script tag (matched: <script)
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (21827 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.
Source
konradre/video-production-skills · 7 stars · license MIT · pushed 2026-10-29 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_qm2sm2lvnzbjvcae GET https://markdownregistry.com/api/v1/resolve?ref=konradre/video-production-skills/designed-elements GET https://markdownregistry.com/api/v1/blob/1952a10e2da83cdafd2dc353848196ff741896f2dcb83bea6796066f69ee608c
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.