collision-proxy SKILL.md skillA
collision-proxy from mdz-bigdata/short-drama is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add mdz-bigdata/short-drama/collision-proxy@v1.0.0Pins v1.0.0 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- mdz-bigdata/short-drama
- Path
backend/skills/blender-skills/collision-proxy/SKILL.md- Versions recorded
- 1
- Latest version
- v1.0.0, committed Nov 6, 2026
- Size
- 2,301 bytes
- Repository stars
- 10
- License
- none declared
Collision proxy authoring for games including UCX/UHX naming, convex hulls, capsules, and simple collider meshes in Blender via MCP.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Collision Proxy Simple, stable colliders. Prefer primitives and convex pieces over render mesh. ## When to Use - Game physics / blocking volumes - Unreal UCX export - Unity mesh or primitive colliders - Hitboxes for interactables ## Workflow ``` Identify collision needs → Build proxies → Name correctly → Test overlaps → Export with render mesh ``` ## Collider Types | Type | Use | |------|-----| | Box | Crates, walls, simple props | | Capsule | Characters, poles | | Sphere | Balls, soft approximates | | Convex hull | Organic / irregular single body | | Multiple convex (UCX) | Vehicles, complex props | ## Unreal Naming ``` UCX_SM_Asset_01 UCX_SM_Asset_02 ``` - Must match associated mesh naming rules for auto-association - Convex only for UCX ## Unity Notes - Prefer engine primitives when possible - Mesh colliders: convex toggle for dynamic rigidbodies - Keep proxy collection exportable ## Authoring Rules 1. Slightly smaller than visual mesh to reduce snagging (project-dependent) 2. No holes; watertight convex pieces 3. Apply scale 4. Origin aligned with render mesh 5. Collection: `COL_Collision_[Asset]` ## Validation …
Read the whole file at its exact version.
How to install
mdr add mdz-bigdata/short-drama/collision-proxy@sha256:35c3b05ea2b31591The line at the top of this page pins the label v1.0.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_rfvkdftrenrxjyv4)
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Versions
The registry has recorded 1 version of this file, committed on Nov 6, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2301 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
mdz-bigdata/short-drama · 10 stars · license none declared · pushed 2026-11-09 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_rfvkdftrenrxjyv4 GET https://markdownregistry.com/api/v1/resolve?ref=mdz-bigdata/short-drama/collision-proxy GET https://markdownregistry.com/api/v1/blob/35c3b05ea2b31591cfe9c480730e2963887d7dcc88c80eb891d0c4abdc820af6
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.