AGENTS.md@extensions/Godot-AI-AnimationA

AGENTS.md@extensions/Godot-AI-Animation from ivanmurzak/godot-mcp is an AGENTS.md file: the standing instructions coding agents read in that repo.

Install it, pinned
mdr add ivanmurzak/godot-mcp/extensions/Godot-AI-Animation/AGENTS.md@git:20261029.24a2ed9

Pins git:20261029.24a2ed9 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 14 of 14 checks passed
Kind
AGENTS.md file
Repository
ivanmurzak/godot-mcp
Path
extensions/Godot-AI-Animation/AGENTS.md
Versions recorded
3
Latest version
git:20261029.24a2ed9, committed Oct 29, 2026
First version recorded
Oct 16, 2026
Size
4,479 bytes
Repository stars
322
License
Apache-2.0

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# AGENTS.md — Godot-AI-Animation

A **Godot-MCP extension** for Godot's built-in animation system (`AnimationPlayer` / `AnimationTree`,
`AnimationLibrary`, `Animation`), shipped as an **RQL module**: it adds no MCP tools, only what the core
`rql-query` / `rql-mutate` / `rql-schema` tools need to build animations (library / animation maps, creation,
tracks and keys, validation, an agent guide rendered into the core `godot-rql` skill). A **source-only NuGet
package** (`com.IvanMurzak.Godot.MCP.Animation`) compiled inside the consumer's Godot project against the
consumer's own GodotSharp; the packaging recipe is in `docs/source-only-nuget-recipe.md`.

## Layout

- `src/Godot-AI-Animation/Editor/Rql/` — the module:
  - `AnimationModule.cs` — the `IRqlModule` (Order 100, `#if TOOLS`): the three adapters and the guide.
  - `Godot_AnimationMixer_Adapter.cs` (AnimationPlayer + AnimationTree: `libraries`, `animations`, `AddLibrary`,
    `CreateAnimation`), `Godot_AnimationLibrary_Adapter.cs` (`animations`, `CreateAnimation`),
    `Godot_Animation_Adapter.cs` (`Length`, `tracks`, `trackCount`, `AddTrack`, `InsertKey`, `InsertTransformKey`)
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add ivanmurzak/godot-mcp/extensions/Godot-AI-Animation/AGENTS.md@sha256:53618b43e4098ee2

The line at the top of this page pins the label git:20261029.24a2ed9, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_sba5u3t2gjfd6zsw.svg)](https://markdownregistry.com/a/art_sba5u3t2gjfd6zsw)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Oct 16, 2026 and Oct 29, 2026, about one every 6 days.

versioncommittedcommitsizeaudit
git:20261029.24a2ed9 latest2026-10-29 24a2ed9 4,479 BA view · diff
git:20261017.26864a92026-10-17 26864a9 4,440 BA view · diff
git:20261016.cf840372026-10-16 cf84037 4,450 BA view

Audit of the latest version

A  14 of 14 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Size between 200 bytes and 200 KB (4479 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

ivanmurzak/godot-mcp · 322 stars · license Apache-2.0 · pushed 2026-11-04 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_sba5u3t2gjfd6zsw
GET https://markdownregistry.com/api/v1/resolve?ref=ivanmurzak/godot-mcp/extensions/Godot-AI-Animation/AGENTS.md
GET https://markdownregistry.com/api/v1/blob/53618b43e4098ee2e2eb23516a3ebde63721a378bc4ffcb7c4e0c17d2dffd188

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: how to write a good AGENTS.md · AGENTS.md vs CLAUDE.md · which agent file does what.

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