webgpu-threejs-tsl SKILL.md skillA
webgpu-threejs-tsl from tdimino/claude-code-minoan is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add tdimino/claude-code-minoan/webgpu-threejs-tsl@git:20260416.4e43d41Pins git:20260416.4e43d41 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- tdimino/claude-code-minoan
- Path
skills/design-media/webgpu-threejs-tsl/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260416.4e43d41, committed Apr 16, 2026
- First version recorded
- Apr 15, 2026
- Size
- 3,165 bytes
- Repository stars
- 41
- License
- MIT
Reference WebGPU APIs, TSL syntax, node materials, WGSL integration, compute shaders, and post-processing in Three.js. For complete particle canvases use threejs-particle-canvas; for GLSL shaders use rocaille-shader. Triggers on TSL shader, WebGPU renderer, node material, WGSL, GPU compute, WebGPU setup.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# WebGPU Three.js with TSL
TSL (Three.js Shading Language) is a node-based shader abstraction that lets you write GPU shaders in JavaScript instead of GLSL/WGSL strings.
## Quick Start
```javascript
import * as THREE from 'three/webgpu';
import { color, time, oscSine } from 'three/tsl';
const renderer = new THREE.WebGPURenderer();
await renderer.init();
const material = new THREE.MeshStandardNodeMaterial();
material.colorNode = color(0xff0000).mul(oscSine(time));
```
## Skill Contents
### Documentation
- `docs/core-concepts.md` - Types, operators, uniforms, control flow
- `docs/materials.md` - Node materials and all properties
- `docs/compute-shaders.md` - GPU compute with instanced arrays
- `docs/post-processing.md` - Built-in and custom effects
- `docs/wgsl-integration.md` - Custom WGSL functions
- `docs/device-loss.md` - Handling GPU device loss and recovery
- `docs/limits-and-features.md` - WebGPU device limits and optional features
### Examples
- `examples/basic-setup.js` - Minimal WebGPU project
- `examples/custom-material.js` - Custom shader material
- `examples/particle-system.js` - GPU compute particles
- `examples/post-processing.js` - Effect pipeline
…Read the whole file at its exact version.
How to install
mdr add tdimino/claude-code-minoan/webgpu-threejs-tsl@sha256:cb746b561ea351b9The line at the top of this page pins the label git:20260416.4e43d41, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_ull2ltvk2xtdomk7)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Apr 15, 2026 and Apr 16, 2026, more than one a day.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260416.4e43d41 latest | 2026-04-16 | 4e43d41 | 3,165 B | A | view · diff |
| git:20260415.d1a18cc | 2026-04-15 | d1a18cc | 3,280 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (3165 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
tdimino/claude-code-minoan · 41 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_ull2ltvk2xtdomk7 GET https://markdownregistry.com/api/v1/resolve?ref=tdimino/claude-code-minoan/webgpu-threejs-tsl GET https://markdownregistry.com/api/v1/blob/cb746b561ea351b968cd8981ce648673ec2e7b40131b094792b639d4d0027b5c
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.