2d-games SKILL.md skillA
This file is byte-identical to the first copy the registry indexed. Same content hash, so the same checks give both the same grade.
2d-games from vodailocz/kilo-kit-mcp is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add vodailocz/kilo-kit-mcp/2d-games@git:20260502.38d5305Pins git:20260502.38d5305 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- vodailocz/kilo-kit-mcp
- Path
skills/games/game-development/2d-games/SKILL.md- Versions recorded
- 1
- Latest version
- git:20260502.38d5305, committed May 2, 2026
- Size
- 2,190 bytes
- Repository stars
- 27
- License
- Apache-2.0
2D game development principles. Sprites, tilemaps, physics, camera.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# 2D Game Development > Principles for 2D game systems. --- ## 1. Sprite Systems ### Sprite Organization | Component | Purpose | |-----------|---------| | **Atlas** | Combine textures, reduce draw calls | | **Animation** | Frame sequences | | **Pivot** | Rotation/scale origin | | **Layering** | Z-order control | ### Animation Principles - Frame rate: 8-24 FPS typical - Squash and stretch for impact - Anticipation before action - Follow-through after action --- ## 2. Tilemap Design ### Tile Considerations | Factor | Recommendation | |--------|----------------| | **Size** | 16x16, 32x32, 64x64 | | **Auto-tiling** | Use for terrain | | **Collision** | Simplified shapes | ### Layers | Layer | Content | |-------|---------| | Background | Non-interactive scenery | | Terrain | Walkable ground | | Props | Interactive objects | | Foreground | Parallax overlay | --- ## 3. 2D Physics ### Collision Shapes | Shape | Use Case | |-------|----------| | Box | Rectangular objects | | Circle | Balls, rounded | | Capsule | Characters | | Polygon | Complex shapes | ### Physics Considerations - Pixel-perfect vs physics-based - Fixed timestep for consistency - Layers for filtering …
Read the whole file at its exact version.
How to install
mdr add vodailocz/kilo-kit-mcp/2d-games@sha256:f31d95e041d06f01The line at the top of this page pins the label git:20260502.38d5305, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_v2ryzp4mef4vaoaq)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 1 version of this file, committed on May 2, 2026.
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (2190 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
vodailocz/kilo-kit-mcp · 27 stars · license Apache-2.0 · pushed 2026-10-24 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_v2ryzp4mef4vaoaq GET https://markdownregistry.com/api/v1/resolve?ref=vodailocz/kilo-kit-mcp/2d-games GET https://markdownregistry.com/api/v1/blob/f31d95e041d06f018620fc697f25a32ea115b4ec577d9f448f714eeeb606363d
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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