unreal-assets · git:20260824.a5d9c6a · 2026-08-24 · sha256 bd3292d748a245a3
unreal-assets git:20260824.a5d9c6aA
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---
name: unreal-assets
description: >-
Domain skill - Unreal Engine Content Browser asset management: list, import,
export, inspect, and delete assets. Use for package and asset operations in
the Unreal Editor. Not for actor placement or transforms - use unreal-actors
for that.
license: MIT
compatibility: Unreal Engine 5.0+, Python 3.9+
allowed-tools: Bash Read Write
metadata:
dcc-mcp:
dcc: unreal
version: "0.1.0"
layer: domain
stage: interchange
search-hint: "unreal content browser asset registry import export delete fbx texture package"
tags: "unreal, assets, content-browser, import, export, pipeline"
tools: tools.yaml
---
# Unreal Assets
Tools for Content Browser asset discovery, import, export, inspection, and deletion.
Static Groom imports require `HairStrands` and `AlembicHairImporter`. Generic
imports of `.usd`, `.usda`, `.usdc`, or `.usdz` require `USDImporter`. These
dependencies are checked before an import task or Content Browser mutation is
created, and failures include the exact missing plugin names.
## Scripts
- `list_assets`
- `import_asset`
- `import_groom_cache`
- `import_static_groom`
- `export_asset`
- `get_asset_info`
- `delete_asset`
- `create_ocio_configuration`