angular-3d-scene-crafter SKILL.md skillA

angular-3d-scene-crafter from hive-academy/ptahcode is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add hive-academy/ptahcode/angular-3d-scene-crafter@git:20261025.e12e11b

Pins git:20261025.e12e11b in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
hive-academy/ptahcode
Path
.claude/skills/angular-3d-scene-crafter/SKILL.md
Versions recorded
3
Latest version
git:20261025.e12e11b, committed Oct 25, 2026
First version recorded
Sep 14, 2026
Size
1,751 bytes
Repository stars
34
License
MIT

Designs Angular 3D scenes with @hive-academy/angular-3d, including in-scene motion and animation tuning. Use for 3D hero sections, particle effects, lighting and materials, or a scene from a reference. Also load angular-gsap-animation-crafter for scroll-timeline page motion when the task has both, and angular-frontend-patterns for component structure. Non-Angular 3D work is outside this skill.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Angular 3D Scene Crafter

## Rules

- Before generating scene code, check the project's `package.json` for `@hive-academy/angular-3d`; install it or confirm the intended version if absent.
- For a reference image, map observed color, lighting, material, geometry, depth, and effects to components before building the scene.
- For a written brief, choose a scene composition and build camera, objects, materials, lights, motion, and effects incrementally before presenting the complete Angular component.
- Use existing scene assets as opt-in starting drafts; adapt their documented values to the user's design.

## Load on demand

- [Image workflow](references/image-workflow.md): load when recreating a reference image or screenshot.
- [Text workflow](references/text-workflow.md): load when the user describes a scene without a reference image.
- [Scene templates](references/templates.md): load when a ready-to-use scene asset matches the requested aesthetic.
- [Component catalog](references/components.md): load when selecting primitives, directives, services, or exact inputs.
- [Composition patterns](references/patterns.md): load when choosing or combining scene layouts.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add hive-academy/ptahcode/angular-3d-scene-crafter@sha256:f616105bd3e87159

The line at the top of this page pins the label git:20261025.e12e11b, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_vynrxbpwysj5picj.svg)](https://markdownregistry.com/a/art_vynrxbpwysj5picj)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Sep 14, 2026 and Oct 25, 2026, about one every 20 days.

versioncommittedcommitsizeaudit
git:20261025.e12e11b latest2026-10-25 e12e11b 1,751 BA view · diff
git:20261018.5dfc7cd2026-10-18 5dfc7cd 1,593 BA view · diff
git:20260914.5e8ef0f2026-09-14 5e8ef0f 21,006 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (1751 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

hive-academy/ptahcode · 34 stars · license MIT · pushed 2026-11-08 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_vynrxbpwysj5picj
GET https://markdownregistry.com/api/v1/resolve?ref=hive-academy/ptahcode/angular-3d-scene-crafter
GET https://markdownregistry.com/api/v1/blob/f616105bd3e871592101c970639a7eddae6d4241360f5b1e9270240daa59c745

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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