threejs-animation SKILL.md skillA

threejs-animation from datit309/supergraph is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add datit309/supergraph/threejs-animation@git:20260916.6b6ff2a

Pins git:20260916.6b6ff2a in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
datit309/supergraph
Path
plugins/supergraph/skills/threejs-animation/SKILL.md
Versions recorded
1
Latest version
git:20260916.6b6ff2a, committed Sep 16, 2026
Size
12,557 bytes
Repository stars
23
License
MIT

Three.js animation - keyframe animation, skeletal animation, morph targets, animation mixing. Use when animating objects, playing GLTF animations, creating procedural motion, or blending animations.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Three.js Animation

## Quick Start

```javascript
import * as THREE from "three";

// Simple procedural animation
const clock = new THREE.Clock();

function animate() {
  const delta = clock.getDelta();
  const elapsed = clock.getElapsedTime();

  mesh.rotation.y += delta;
  mesh.position.y = Math.sin(elapsed) * 0.5;

  requestAnimationFrame(animate);
  renderer.render(scene, camera);
}
animate();
```

## Animation System Overview

Three.js animation system has three main components:

1. **AnimationClip** - Container for keyframe data
2. **AnimationMixer** - Plays animations on a root object
3. **AnimationAction** - Controls playback of a clip

## AnimationClip

Stores keyframe animation data.

```javascript
// Create animation clip
const times = [0, 1, 2]; // Keyframe times (seconds)
const values = [0, 1, 0]; // Values at each keyframe

const track = new THREE.NumberKeyframeTrack(
  ".position[y]", // Property path
  times,
  values,
);

const clip = new THREE.AnimationClip("bounce", 2, [track]);
```

### KeyframeTrack Types

```javascript
// Number track (single value)
new THREE.NumberKeyframeTrack(".opacity", times, [1, 0]);
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add datit309/supergraph/threejs-animation@sha256:b24dc96c7a854ab9

The line at the top of this page pins the label git:20260916.6b6ff2a, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_wincnxnbgjs4dggf.svg)](https://markdownregistry.com/a/art_wincnxnbgjs4dggf)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 1 version of this file, committed on Sep 16, 2026.

versioncommittedcommitsizeaudit
git:20260916.6b6ff2a latest2026-09-16 6b6ff2a 12,557 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (12557 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

datit309/supergraph · 23 stars · license MIT · pushed 2026-10-30 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_wincnxnbgjs4dggf
GET https://markdownregistry.com/api/v1/resolve?ref=datit309/supergraph/threejs-animation
GET https://markdownregistry.com/api/v1/blob/b24dc96c7a854ab97fa797a8e20d6bf981f155dfc625fd1ef347042395b7754c

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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