mobile-game-performance SKILL.md skillA
mobile-game-performance from peterbamuhigire/chwezi-dev-engine is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add peterbamuhigire/chwezi-dev-engine/mobile-game-performance@git:20260911.7afa6eaPins git:20260911.7afa6ea in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- peterbamuhigire/chwezi-dev-engine
- Path
skills/game-development/mobile-game-performance/SKILL.md- Versions recorded
- 2
- Latest version
- git:20260911.7afa6ea, committed Sep 11, 2026
- First version recorded
- Jul 15, 2026
- Size
- 4,049 bytes
- Repository stars
- 28
- License
- MIT
Use when establishing or enforcing mobile-game frame-time, memory, loading, storage, network, battery, thermal, rendering, physics, AI, audio, and asset budgets through physical-device profiling; not for speculative optimisation.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Mobile Game Performance Measure sustained player experience on representative devices, identify the limiting subsystem, change one cause at a time, and block regressions with evidence. ## Prerequisites Load `world-class-engineering`, the target-device definition, representative scenarios and the selected engine profiler workflow. <!-- dual-compat-start --> ## Use When - Setting device tiers or budgets; investigating hitching, low FPS, heat, battery drain, memory kills, long loads, large installs, overdraw, GC, physics, AI or audio cost. ## Do Not Use When - No reproducible scenario, target device or profiler evidence exists. ## Required Inputs Device matrix, target experience/frame rate, representative and stress scenes, release-like build, profiler captures, thermal conditions, budgets, change history and player-visible symptom. ## Workflow 1. Define minimum/target/high devices by real chipset/GPU, RAM, OS, resolution, storage and market relevance. 2. Set per-scenario CPU, GPU, frame pacing, memory, load, package, battery and thermal budgets as provisional hypotheses. 3. Reproduce on a physical device using a release-like instrumented build and controlled scenario. …
Read the whole file at its exact version.
How to install
mdr add peterbamuhigire/chwezi-dev-engine/mobile-game-performance@sha256:ff1906c6397462a2The line at the top of this page pins the label git:20260911.7afa6ea, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_y5xdb3ekcreoyizd)
3 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 2 versions of this file, between Jul 15, 2026 and Sep 11, 2026, about one every 58 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260911.7afa6ea latest | 2026-09-11 | 7afa6ea | 4,049 B | A | view · diff |
| git:20260715.76ae2b5 | 2026-07-15 | 76ae2b5 | 3,777 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (4049 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
peterbamuhigire/chwezi-dev-engine · 28 stars · license MIT · pushed 2026-10-22 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_y5xdb3ekcreoyizd GET https://markdownregistry.com/api/v1/resolve?ref=peterbamuhigire/chwezi-dev-engine/mobile-game-performance GET https://markdownregistry.com/api/v1/blob/ff1906c6397462a2bc47ae8ae4e0f07179e3fe742ef4a0032ce36f28ca1d4db3
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.