overwatch-fire · git:20260912.a92e292 · 2026-09-12 · sha256 7981c80be56556ad
overwatch-fire git:20260912.a92e292A
Immutable. This exact content never changes and is served at /api/v1/blob/7981c80be56556ad.
--- name: overwatch-fire description: Hold a cone and fire when a hostile enters. Ally shooting design. Not aim-assist. --- # Overwatch fire Ask: cone-hold | suppress-lane | none. The body aims a published cone. First hostile that enters and is visible (`collision-layers`, `target-priority`) eats one fire row (`projectile-hitscan`). Recover after the shot. Friendly filter is mandatory. Enemy overwatch uses the same row. Player can read the cone (`stealth-info`). Do not let overwatch ignore walls. Accept: a dummy walking into the cone is hit on the enter tick. A teammate in the cone is not.