game-ci-cd-pipeline SKILL.md skillA

game-ci-cd-pipeline from akillness/jeo-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add akillness/jeo-skills/game-ci-cd-pipeline@v1.2.0

Pins v1.2.0 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
akillness/jeo-skills
Path
.agent-skills/game-ci-cd-pipeline/SKILL.md
Versions recorded
4
Latest version
v1.2.0, committed Jun 16, 2026
First version recorded
Apr 12, 2026
Size
15,960 bytes
Repository stars
52
License
none declared

Turn messy Unity or Unreal build/release automation into one bounded game-pipeline packet after naming the signal tier first: fast branch-gate CI, nightly/package- candidate builds, or release/certification candidates. Use when a game team needs to design or repair GitHub Actions, Unity Build Automation, Jenkins, TeamCity, or similar CI for engine builds — especially when they mention flaky packaging, cache superstition, giant build-job blobs, slow cook / package cycles, artifact confusion…

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Game CI/CD Pipeline

Use this skill when the job is **choosing the next game-pipeline artifact**, not dumping a generic DevOps essay.

`game-ci-cd-pipeline` should answer two linked questions per run:
1. **Which signal tier / promotion lane is this?**
   - `branch-gate` — fast merge/commit validation
   - `nightly-package-candidate` — slower scheduled or manually triggered QA/review candidate builds
   - `release-certification-candidate` — protected, signed, approval-heavy release or cert candidates
2. **Which packet is the smallest honest next artifact inside that tier?**
   - pipeline setup
   - stage split
   - cache policy
   - preflight readiness
   - artifact/release hygiene
   - CI-signal hardening
   - or route-to-log-triage

Read these before choosing the packet:
- [references/intake-packets-and-route-outs.md](references/intake-packets-and-route-outs.md)
- [references/pipeline-patterns.md](references/pipeline-patterns.md)
- [references/signal-tiers-and-promotion-lanes.md](references/signal-tiers-and-promotion-lanes.md)

## When to use this skill
- A Unity or Unreal team needs to set up CI/CD from scratch without overengineering it.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add akillness/jeo-skills/game-ci-cd-pipeline@sha256:58c0ae16c3675f6e

The line at the top of this page pins the label v1.2.0, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_yee6da2d63qtwjj5.svg)](https://markdownregistry.com/a/art_yee6da2d63qtwjj5)

6 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 4 versions of this file, between Apr 12, 2026 and Jun 16, 2026, about one every 22 days.

versioncommittedcommitsizeaudit
v1.2.0 latest2026-06-16 ceeea9d 15,960 BA view · diff
v1.2.02026-04-20 1c2f391 15,962 BA view · diff
v1.12026-04-19 def5438 11,782 BA view · diff
v1.02026-04-12 18fc563 11,927 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (15960 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

akillness/jeo-skills · 52 stars · license none declared · pushed 2026-11-05 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_yee6da2d63qtwjj5
GET https://markdownregistry.com/api/v1/resolve?ref=akillness/jeo-skills/game-ci-cd-pipeline
GET https://markdownregistry.com/api/v1/blob/58c0ae16c3675f6e9fdf3b494d99288ad1904cd9f4f1f6782d41ab966d54df50

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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