roblox-animation-vfx SKILL.md skillA

roblox-animation-vfx from tabooharmony/roblox-brain is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add tabooharmony/roblox-brain/roblox-animation-vfx@git:20261015.f9f74c2

Pins git:20261015.f9f74c2 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
tabooharmony/roblox-brain
Path
skills/gameplay/roblox-animation-vfx/SKILL.md
Versions recorded
5
Latest version
git:20261015.f9f74c2, committed Oct 15, 2026
First version recorded
Sep 23, 2026
Size
3,058 bytes
Repository stars
160
License
MIT

Use when adding, changing, or fixing Roblox animations, particles, beams, trails, tweens, camera shake, or other visual effects.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# roblox animation and vfx

## When to Load

Load when implementing character animation, particle or beam effects, tweens, camera feedback, or visual cleanup.

## Quick Reference

- Load tracks through an `Animator` on a `Humanoid` or `AnimationController`; set `AnimationTrack.Priority` deliberately.
- Use `GetMarkerReachedSignal()` for named gameplay or presentation cues, then disconnect or replace the listener when the track ends.
- Track lifecycle: `Ended` is post-fade cleanup; `Stopped` includes explicit stops. Same-priority tracks blend by weight; see full.md for control and loading guards.
- A burst `ParticleEmitter` usually has `Rate = 0` and uses `:Emit(count)` with a bounded lifetime; use pooling for frequent effects.
- Shape each effect as readable phases: warning, contact, brief peak, and fade. Give impact a clear silhouette before adding secondary particles, light, sound, or camera feedback.
- Use native particle flipbooks for animated textures; choose OneShot for a single impact or vary start frames for organic repetition. Custom mesh/image flipbooks may need their own playback code.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add tabooharmony/roblox-brain/roblox-animation-vfx@sha256:27a9d65c3d578077

The line at the top of this page pins the label git:20261015.f9f74c2, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_yjdswxvycy63f5nq.svg)](https://markdownregistry.com/a/art_yjdswxvycy63f5nq)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 5 versions of this file, between Sep 23, 2026 and Oct 15, 2026, about one every 5 days.

versioncommittedcommitsizeaudit
git:20261015.f9f74c2 latest2026-10-15 f9f74c2 3,058 BA view · diff
git:20261015.be336832026-10-15 be33683 2,942 BA view · diff
git:20261002.ab6d87c2026-10-02 ab6d87c 2,771 BA view · diff
git:20260925.ec2b8e52026-09-25 ec2b8e5 2,530 BA view · diff
git:20260923.88a4cf92026-09-23 88a4cf9 1,921 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (3058 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

tabooharmony/roblox-brain · 160 stars · license MIT · pushed 2026-10-15 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_yjdswxvycy63f5nq
GET https://markdownregistry.com/api/v1/resolve?ref=tabooharmony/roblox-brain/roblox-animation-vfx
GET https://markdownregistry.com/api/v1/blob/27a9d65c3d578077de7def0276fa5e2fa64270de2731a99b32fc80e699747734

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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