scene-craft SKILL.md skillA
scene-craft from danjdewhurst/story-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add danjdewhurst/story-skills/scene-craft@git:20261102.d654602Pins git:20261102.d654602 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- danjdewhurst/story-skills
- Path
skills/scene-craft/SKILL.md- Versions recorded
- 16
- Latest version
- git:20261102.d654602, committed Nov 2, 2026
- First version recorded
- Sep 20, 2026
- Size
- 9,612 bytes
- Repository stars
- 395
- License
- MIT
This skill should be used when the user asks to "plan a scene", "scene structure", "sequel scene", "dialogue subtext", "deep POV", "psychic distance", "try fail", "scene cards", "exposition", "info dump", "flashback", "time skip", "story opening", "first page hook", "introduce a character", "scene outcome", "yes-but no-and", "chapter hook", or wants scene-level craft for drafting or revision. NOT for book-level pacing or act structure (use plot-structure), or drafting the prose of a scene or…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Scene Craft ## Overview Plan and check scenes at the scene grain — the layer between plot beats and chapter prose. Covers the missing half of the chapter-writing scene model (Scene **and** Sequel), try/fail escalation, scene cards, dialogue subtext, deep POV and psychic distance, exposition handling, flashbacks and time skips, and openings. Use during chapter planning, before drafting, and in revision when a scene feels flat. ## Prerequisites A story project must already exist (created via the story-init skill), with characters defined (character-management) and a plot structure in place (plot-structure). This skill extends chapter-writing; it does not replace the outline-first drafting workflow. ## Workflow 1. **Choose the craft layer.** Identify which scene-grain problem this is: - Scene feels like incidents with no breathing room → `references/scene-sequel.md` - Middle of the chapter sags or resolves too easily → `references/try-fail.md` - Chapter has multiple POVs/timelines to order → `references/scene-cards.md` - Conversation reads flat or voices blur → `references/dialogue-subtext.md` - Narration feels distant or head-hops → `references/deep-pov.md` …
Read the whole file at its exact version.
How to install
mdr add danjdewhurst/story-skills/scene-craft@sha256:d79ab2ef7801e327The line at the top of this page pins the label git:20261102.d654602, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_yw64e7vkir7trndn)
4 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 16 versions of this file, between Sep 20, 2026 and Nov 2, 2026, about one every 3 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261102.d654602 latest | 2026-11-02 | d654602 | 9,612 B | A | view · diff |
| git:20261014.4b8019d | 2026-10-14 | 4b8019d | 9,416 B | A | view · diff |
| git:20261008.907095d | 2026-10-08 | 907095d | 9,267 B | A | view · diff |
| git:20261008.fb18cce | 2026-10-08 | fb18cce | 9,275 B | A | view · diff |
| git:20261007.a8b3f01 | 2026-10-07 | a8b3f01 | 9,213 B | A | view · diff |
| git:20261007.a4a6a9b | 2026-10-07 | a4a6a9b | 9,179 B | A | view · diff |
| git:20261007.9b5d289 | 2026-10-07 | 9b5d289 | 9,226 B | A | view · diff |
| git:20261002.880a47b | 2026-10-02 | 880a47b | 8,006 B | A | view · diff |
| git:20260927.0ced653 | 2026-09-27 | 0ced653 | 7,467 B | A | view · diff |
| git:20260927.2c7f195 | 2026-09-27 | 2c7f195 | 7,323 B | A | view · diff |
| git:20260924.640a5ad | 2026-09-24 | 640a5ad | 6,844 B | A | view · diff |
| git:20260924.f9090b8 | 2026-09-24 | f9090b8 | 6,909 B | A | view · diff |
| git:20260920.f646308 | 2026-09-20 | f646308 | 5,954 B | A | view · diff |
| git:20260920.5444aa3 | 2026-09-20 | 5444aa3 | 5,383 B | A | view · diff |
| git:20260920.620c8c2 | 2026-09-20 | 620c8c2 | 5,901 B | A | view · diff |
| git:20260920.ee136e8 | 2026-09-20 | ee136e8 | 5,767 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9612 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
danjdewhurst/story-skills · 395 stars · license MIT · pushed 2026-11-04 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_yw64e7vkir7trndn GET https://markdownregistry.com/api/v1/resolve?ref=danjdewhurst/story-skills/scene-craft GET https://markdownregistry.com/api/v1/blob/d79ab2ef7801e32784cedd5424d766313cce30b8a3e0d36704ee30e5ff0f0662
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.