sprite-forge SKILL.md skillB
sprite-forge from tdimino/claude-code-minoan is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add tdimino/claude-code-minoan/sprite-forge@git:20260914.b55c1a9Pins git:20260914.b55c1a9 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- B, 16 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- tdimino/claude-code-minoan
- Path
skills/design-media/sprite-forge/SKILL.md- Versions recorded
- 4
- Latest version
- git:20260914.b55c1a9, committed Sep 14, 2026
- First version recorded
- Mar 28, 2026
- Size
- 9,735 bytes
- Repository stars
- 41
- License
- MIT
Generate game sprites, 8-direction turnarounds, walk-cycle sprite sheets, SVG characters, ASCII art and animated mascots from images or descriptions, with September 2026 providers: Retro Diffusion (pixel art, 8-dir rotation, frame animation, free palette tools), fal genmedia (GPT Image 2.5, Nano Banana 2, Kling 3, Seedance 2.5, Wan 3, Hailuo 03). Deterministic utilities: feet-line frame alignment, palette-preserving Scale2x/3x/4x pixel scaler, atlas manifest v2 with states/fps/loop/anchor…
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Sprite Forge Game-ready sprites from images or text, September 2026 edition. Five pipelines, two wired providers (Retro Diffusion, fal `genmedia`), and a profile runner so a project can declare its own pipeline. **Cost rule:** every provider script is a free dry run until you pass `--yes`. Retro Diffusion runs `check_cost`; genmedia prints the exact command and price. Never add `--yes` on a user's behalf without stating the estimate. ## When to use - Pixel-art characters, 8-direction rotations, animated frames from a start image - Walk/idle/attack sprite sheets from video (first+last-frame loops) - HD painted turnarounds via GPT Image 2.5 edits - Upscaling indexed sprites without new colours (faithful-HD rule) - Atlas metadata with states, fps, loop, anchor (Phaser/Godot/Flame/Aseprite) - SVG mascots with GSAP, ASCII art, lil-agents dock videos (unchanged niche) Not for: 3D generation (meshy skill), photoreal image editing (nano-banana-pro skill), generated sprites where original assets exist and parity is required (see `references/pipelines/open-rebellion.md`). Work sequentially inside a pipeline; parallel agents only for independent characters. ## Quick start ```bash …
Read the whole file at its exact version.
How to install
mdr add tdimino/claude-code-minoan/sprite-forge@sha256:2bb85a0e9f928974The line at the top of this page pins the label git:20260914.b55c1a9, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_zepq4wrzsvdeu4ut)
6 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 4 versions of this file, between Mar 28, 2026 and Sep 14, 2026, about one every 57 days. Its first recorded version is graded A and its latest B.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20260914.b55c1a9 latest | 2026-09-14 | b55c1a9 | 9,735 B | B | view · diff |
| git:20260416.4e43d41 | 2026-04-16 | 4e43d41 | 11,292 B | A | view · diff |
| git:20260406.73ef532 | 2026-04-06 | 73ef532 | 11,528 B | A | view · diff |
| git:20260328.70b8e83 | 2026-03-28 | 70b8e83 | 10,317 B | A | view |
Audit of the latest version
- fail: No curl or wget piped into a shell (matched: curl https://genmedia.sh/install -fsS | bash)
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9735 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.
Source
tdimino/claude-code-minoan · 41 stars · license MIT · pushed 2026-11-05 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_zepq4wrzsvdeu4ut GET https://markdownregistry.com/api/v1/resolve?ref=tdimino/claude-code-minoan/sprite-forge GET https://markdownregistry.com/api/v1/blob/2bb85a0e9f928974f7962b410dded94dc08dc9e50fe954ba51c0bde9db90910b
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.