character-model SKILL.md skillA

character-model from wolffe/three.js-skills is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add wolffe/three.js-skills/character-model@git:20261031.845cf45

Pins git:20261031.845cf45 in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
wolffe/three.js-skills
Path
skills/character/character-model/SKILL.md
Versions recorded
2
Latest version
git:20261031.845cf45, committed Oct 31, 2026
First version recorded
Oct 28, 2026
Size
3,277 bytes
Repository stars
3
License
MIT

A procedural blocky humanoid for Three.js 0.187.0 WebGPU, built from boxes with hip, knee and shoulder joints, with a walk cycle, crouch and airborne poses driven by the walker's state. Use when a third-person character needs a visible body without model files. Ships character-model.js.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Character model

Target: Three.js 0.187.0 WebGPU, `MeshStandardNodeMaterial`, flat shading. No model
files, no skinning, no animation clips: the figure is a small hierarchy of boxes and
the animation is three numbers per frame.

`scripts/character-model.js` exports `createCharacterModel(opts)` returning
`{ root, anchorHeight, height, setVisible, setTransform, update, setColors }`.

## Proportions

Everything is in studs of 0.3 m so the figure reads as a deliberate style, not a
failed realistic one.

| Part | Size (w × h × d) | Notes |
| --- | --- | --- |
| head | 1.25 × 1.25 × 1.25 studs | cube on the shoulders |
| torso | 2 × 2 × 1 studs | |
| arm | 1 × 2 × 1 studs | hangs from the shoulder joint |
| thigh, shin | 1 × 1 × 1 studs each | hip and knee joints |

Total height 6.25 studs = 1.875 m; the walker capsule is 1.8 m, so the head just
clears it. The orbit anchor is 45 % of the height from the feet (chest).

Joints are empty `Group`s at the shoulder line, the hips and the knees; the box meshes
hang below them so rotating a joint swings the limb from its top. The root's origin is
at the feet, on the ground.

## Animation
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add wolffe/three.js-skills/character-model@sha256:e0ebb37174834d16

The line at the top of this page pins the label git:20261031.845cf45, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_3bx43fftomim5coa.svg)](https://markdownregistry.com/a/art_3bx43fftomim5coa)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, between Oct 28, 2026 and Oct 31, 2026, about one every 3 days.

versioncommittedcommitsizeaudit
git:20261031.845cf45 latest2026-10-31 845cf45 3,277 BA view · diff
git:20261028.62f2e2f2026-10-28 62f2e2f 3,277 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (3277 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

wolffe/three.js-skills · 3 stars · license MIT · pushed 2026-11-02 · branch master

API

GET https://markdownregistry.com/api/v1/artifacts/art_3bx43fftomim5coa
GET https://markdownregistry.com/api/v1/resolve?ref=wolffe/three.js-skills/character-model
GET https://markdownregistry.com/api/v1/blob/e0ebb37174834d16cf88acb85f0e09f4340f28e405f9e0df1e39d966c71a143e

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in wolffe/three.js-skills

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