unreal-game-dev SKILL.md skillA
unreal-game-dev from ivanmurzak/ai-game-dev-plugin is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add ivanmurzak/ai-game-dev-plugin/unreal-game-dev@git:20261103.b485d01Pins git:20261103.b485d01 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- ivanmurzak/ai-game-dev-plugin
- Path
.agents/skills/unreal-game-dev/SKILL.md- Versions recorded
- 4
- Latest version
- git:20261103.b485d01, committed Nov 3, 2026
- First version recorded
- Jul 13, 2026
- Size
- 9,651 bytes
- Repository stars
- 6
- License
- Apache-2.0
Use when the user wants to create, set up, or open an Unreal Engine project with AI, install the Unreal-MCP plugin or its extensions, sign in to ai-game.dev, connect the editor, or wire your coding agent (Claude Code, Codex, Cursor, Gemini CLI) to Unreal's MCP tools. Drives unreal-mcp-cli end to end.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# Unreal Engine — AI Game Dev runbook This skill teaches your AI coding assistant (Claude Code, Codex, Cursor or Gemini CLI) to drive **Unreal Engine** fully automatically through the `unreal-mcp-cli` npm package. The goal: take the user from nothing to a running Unreal Editor that is **connected to [ai-game.dev](https://ai-game.dev)** so the AI can build the game for them. Every command runs via `npx` so nothing needs to be installed globally: ```bash npx -y unreal-mcp-cli@latest <command> [args] # <command> --help shows every flag ``` > **Path syntax differs by command:** `create-project`, `install-plugin`, `close`, `open`, and > `install-extension` take the project path as a positional argument; `wait-for-ready`, `status`, > `setup-mcp`, `setup-skills`, and `exec` take it as **`-p <path>`**. ## Prerequisites (check first) - **Node.js 20.19+ or 22.12+** — `node --version`. - **Unreal Engine installed** (e.g. UE 5.7 via the Epic Games Launcher). The CLI drives an installed engine; it cannot install one unattended (see step 0). - **A C++ toolchain** (Visual Studio on Windows, Xcode on macOS) — the scaffold is a C++ project and …
Read the whole file at its exact version.
How to install
mdr add ivanmurzak/ai-game-dev-plugin/unreal-game-dev@sha256:152f63035892656fThe line at the top of this page pins the label git:20261103.b485d01, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_3by3x2icrfsy2vgi)
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Versions
The registry has recorded 4 versions of this file, between Jul 13, 2026 and Nov 3, 2026, about one every 38 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261103.b485d01 latest | 2026-11-03 | b485d01 | 9,651 B | A | view · diff |
| git:20261103.1b46d19 | 2026-11-03 | 1b46d19 | 9,686 B | A | view · diff |
| git:20261103.53717ea | 2026-11-03 | 53717ea | 9,412 B | A | view · diff |
| git:20260713.cae357c | 2026-07-13 | cae357c | 6,908 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (9651 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
ivanmurzak/ai-game-dev-plugin · 6 stars · license Apache-2.0 · pushed 2026-11-03 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_3by3x2icrfsy2vgi GET https://markdownregistry.com/api/v1/resolve?ref=ivanmurzak/ai-game-dev-plugin/unreal-game-dev GET https://markdownregistry.com/api/v1/blob/152f63035892656fed4d3b9003dc08e94606dd41797ceb521f4ca9629a9cdd04
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.
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