godot-game-dev SKILL.md skillB

This file is byte-identical to the first copy the registry indexed, one of 3 indexed copies. Same content hash, so the same checks give both the same grade.

godot-game-dev from ivanmurzak/ai-game-dev-plugin is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add ivanmurzak/ai-game-dev-plugin/godot-game-dev@git:20261103.b485d01

Pins git:20261103.b485d01 in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
ivanmurzak/ai-game-dev-plugin
Path
skills/godot-game-dev/SKILL.md
Versions recorded
2
Latest version
git:20261103.b485d01, committed Nov 3, 2026
First version recorded
Nov 3, 2026
Size
8,943 bytes
Repository stars
6
License
Apache-2.0

Use when the user wants to create, set up, or open a Godot project with AI, install the Godot-MCP addon or its extensions, sign in to ai-game.dev, connect the editor, or wire your coding agent (Claude Code, Codex, Cursor, Gemini CLI) to Godot's MCP tools. Drives godot-cli end to end.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Godot — AI Game Dev runbook

This skill teaches your AI coding assistant (Claude Code, Codex, Cursor or Gemini CLI) to drive **Godot** fully
automatically through the `godot-cli` npm package. The goal: take the user from nothing to a
running Godot Editor that is **connected to [ai-game.dev](https://ai-game.dev)** so the AI can
build the game for them.

Every command runs via `npx` so nothing needs to be installed globally:

```bash
npx -y godot-cli@latest <command> [args]     # <command> --help shows every flag
```

## Prerequisites (check first)

- **Node.js 20.19+ or 22.12+** — `node --version`.
- **Godot 4.x, .NET build** — the Godot-MCP addon is C#, so use the **.NET (Mono)** editor, not the
  standard build. The CLI finds it via `GODOT_BIN`, `PATH`, or common install folders; otherwise
  pass `--editor-path <exe>` to `open` / `exec`.
- **.NET SDK** — the C# project is built with `dotnet` (`dotnet --version`).
- **A free ai-game.dev account** — the `login` step signs this machine in.
- **Windows / macOS / Linux** with a real desktop session (the editor opens a window).

## The automatic end-to-end sequence
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add ivanmurzak/ai-game-dev-plugin/godot-game-dev@sha256:81d5616e6ab496b4

The line at the top of this page pins the label git:20261103.b485d01, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_gixewdyk5wtrlf54.svg)](https://markdownregistry.com/a/art_gixewdyk5wtrlf54)

0 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 2 versions of this file, all committed on Nov 3, 2026.

versioncommittedcommitsizeaudit
git:20261103.b485d01 latest2026-11-03 b485d01 8,943 BB view · diff
git:20261103.1b46d192026-11-03 1b46d19 8,978 BB view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No prompt-injection phrasing (matched: Do not tell the user)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (8943 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

ivanmurzak/ai-game-dev-plugin · 6 stars · license Apache-2.0 · pushed 2026-11-03 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_gixewdyk5wtrlf54
GET https://markdownregistry.com/api/v1/resolve?ref=ivanmurzak/ai-game-dev-plugin/godot-game-dev
GET https://markdownregistry.com/api/v1/blob/81d5616e6ab496b4ee08a8df4ea85940e58f259548a8e5a617a5bc228837c31a

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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Every file in ivanmurzak/ai-game-dev-plugin

Other files named godot-game-dev

godot-game-dev SKILL.md skill
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git:20261103.b485d01 · audit B · 6 stars
godot-game-dev SKILL.md skill
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