mesh-editing-and-bmesh SKILL.md skillB

mesh-editing-and-bmesh from tmhsdigital/blender-developer-tools is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add tmhsdigital/blender-developer-tools/mesh-editing-and-bmesh@git:20261012.f62501d

Pins git:20261012.f62501d in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
tmhsdigital/blender-developer-tools
Path
skills/mesh-editing-and-bmesh/SKILL.md
Versions recorded
12
Latest version
git:20261012.f62501d, committed Oct 12, 2026
First version recorded
Apr 26, 2026
Size
18,961 bytes
Repository stars
17
License
a license file GitHub does not identify

Create, edit and read meshes efficiently: when to use bpy.data, bpy.ops or bmesh, the bmesh.new / try / finally / free pattern, foreach_get and foreach_set for bulk data, and evaluated meshes for modifier results. Use when the user writes mesh-generating or mesh-editing Python, mentions bmesh, from_pydata, foreach_set or mesh.vertices, has a slow script looping over bpy.ops.mesh or per-vertex assignments, or a bmesh script that misbehaves on its second run. Targets 5.2 LTS.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Mesh Editing and bmesh

## Trigger

Use this skill when the user:

- Wants to create, modify, or read mesh geometry from Python
- Mentions `bmesh`, `mesh.vertices`, `foreach_set`, `from_pydata`, `evaluated_get`
- Has a script that's slow and uses `bpy.ops.mesh.*` in a loop
- Needs the mesh after modifiers (subdivision surface, mirror, geometry nodes) have been applied
- Asks why their bmesh script crashes on the second run

## Three layers, three use cases

There are three ways to touch mesh data and each is right in a specific situation.

### Layer 1: `bpy.data.meshes` and direct vertex/edge/face access

For creating new meshes from scratch or reading static geometry:

```python
import bpy

mesh = bpy.data.meshes.new("MyMesh")
verts = [(0, 0, 0), (1, 0, 0), (1, 1, 0), (0, 1, 0)]
faces = [(0, 1, 2, 3)]
mesh.from_pydata(verts, [], faces)
mesh.update()

obj = bpy.data.objects.new("MyObject", mesh)
bpy.context.scene.collection.objects.link(obj)
```

Use this layer when:

- You're constructing a mesh from a list of vertices and faces.
- You're reading vertex coordinates, normals, or face indices from an existing static mesh.
- You're doing one-shot bulk operations.
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add tmhsdigital/blender-developer-tools/mesh-editing-and-bmesh@sha256:321097564a094863

The line at the top of this page pins the label git:20261012.f62501d, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_3ij4b3gdvmvqdgej.svg)](https://markdownregistry.com/a/art_3ij4b3gdvmvqdgej)

2 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 12 versions of this file, between Apr 26, 2026 and Oct 12, 2026, about one every 15 days. Its first recorded version is graded A and its latest B.

versioncommittedcommitsizeaudit
git:20261012.f62501d latest2026-10-12 f62501d 18,961 BB view · diff
git:20261007.dccca5d2026-10-07 dccca5d 17,033 BB view · diff
git:20261007.4636c252026-10-07 4636c25 17,033 BB view · diff
git:20261005.f80411b2026-10-05 f80411b 16,776 BB view · diff
git:20261005.5e0299c2026-10-05 5e0299c 10,048 BA view · diff
git:20261005.040e9942026-10-05 040e994 9,793 BA view · diff
git:20261004.cf881a72026-10-04 cf881a7 9,327 BA view · diff
git:20260910.dd6b45e2026-09-10 dd6b45e 9,135 BA view · diff
git:20260909.e5b16422026-09-09 e5b1642 8,464 BA view · diff
git:20260613.e6324e52026-06-13 e6324e5 8,460 BA view · diff
git:20260426.5a05f162026-04-26 5a05f16 8,459 BA view · diff
git:20260426.c4415262026-04-26 c441526 8,459 BA view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No script tag (matched: <script)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (18961 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

tmhsdigital/blender-developer-tools · 17 stars · license a license file GitHub does not identify · pushed 2026-10-18 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_3ij4b3gdvmvqdgej
GET https://markdownregistry.com/api/v1/resolve?ref=tmhsdigital/blender-developer-tools/mesh-editing-and-bmesh
GET https://markdownregistry.com/api/v1/blob/321097564a094863c1e35d425b9fce348fe5d6d21e4340bb913e5f27b48b7219

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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