bake-high-to-low SKILL.md skillB

bake-high-to-low from tmhsdigital/blender-developer-tools is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add tmhsdigital/blender-developer-tools/bake-high-to-low@git:20261007.4636c25

Pins git:20261007.4636c25 in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
tmhsdigital/blender-developer-tools
Path
skills/bake-high-to-low/SKILL.md
Versions recorded
7
Latest version
git:20261007.4636c25, committed Oct 7, 2026
First version recorded
Sep 12, 2026
Size
10,054 bytes
Repository stars
17
License
a license file GitHub does not identify

Cage-bake high-poly surface detail onto a low-poly target as a tangent-space normal map with bpy.ops.object.bake (Cycles, selected-to-active, active Image Texture node, UV layer, save_render). Use when the user wants a normal map from a dense mesh onto a game-resolution or decimated LOD, mentions cage_extrusion or use_selected_to_active, or gets a bake that returns CANCELLED, comes out black or flat, or fails with 'No active UV layer found'. Targets 5.2 LTS with 4.5 LTS fallback.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Bake High to Low

## Trigger

Use this skill when the user:

- Wants a tangent-space normal map from a dense source onto a game-resolution mesh
- Mentions cage bake, `use_selected_to_active`, `cage_extrusion`, or `bpy.ops.object.bake`
- Has an LOD from `DECIMATE COLLAPSE` (or a retopo) and needs the missing surface detail in a map
- Is about to call bake from EEVEE, on GPU in CI, or with `bake_type=`

This skill is the bake step. It composes `ai-mesh-cleanup` (identity scale, applied transforms, a UV layer that already exists) and the LOD contract in [`examples/lod-decimate-chain/`](https://github.com/TMHSDigital/Blender-Developer-Tools/tree/main/examples/lod-decimate-chain) / [`snippets/decimate_to_budget.py`](https://github.com/TMHSDigital/Blender-Developer-Tools/blob/main/snippets/decimate_to_budget.py) (collapse onto a budget; UVs survive well enough to bake). It does not unwrap, transfer UVs, or pack an atlas — those are a later phase. It does not generate meshes.

## The core misunderstanding
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add tmhsdigital/blender-developer-tools/bake-high-to-low@sha256:7383ae87ff01cba9

The line at the top of this page pins the label git:20261007.4636c25, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_fqjexvxutyhvvzul.svg)](https://markdownregistry.com/a/art_fqjexvxutyhvvzul)

3 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 7 versions of this file, between Sep 12, 2026 and Oct 7, 2026, about one every 4 days. Its first recorded version is graded A and its latest B.

versioncommittedcommitsizeaudit
git:20261007.4636c25 latest2026-10-07 4636c25 10,054 BB view · diff
git:20261005.f80411b2026-10-05 f80411b 8,782 BB view · diff
git:20261005.0471ac62026-10-05 0471ac6 8,157 BA view · diff
git:20261005.5e0299c2026-10-05 5e0299c 7,475 BA view · diff
git:20261004.cf881a72026-10-04 cf881a7 7,190 BA view · diff
git:20261004.8680ca12026-10-04 8680ca1 6,490 BA view · diff
git:20260912.44cdf872026-09-12 44cdf87 5,965 BA view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No script tag (matched: <script)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (10054 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

tmhsdigital/blender-developer-tools · 17 stars · license a license file GitHub does not identify · pushed 2026-10-18 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_fqjexvxutyhvvzul
GET https://markdownregistry.com/api/v1/resolve?ref=tmhsdigital/blender-developer-tools/bake-high-to-low
GET https://markdownregistry.com/api/v1/blob/7383ae87ff01cba98e4505f78f2b086edaaf70061b21893fd41d7eef57bec1bd

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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