fps-controller SKILL.md skillA
fps-controller from summerengine/summer is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.
mdr add summerengine/summer/fps-controller@git:20261010.4ade947Pins git:20261010.4ade947 in mdr.lock. Pin the fingerprint instead.
- Audit grade
- A, 17 of 17 checks passed
- Kind
- SKILL.md skill
- Repository
- summerengine/summer
- Path
library/skills/fps-controller/SKILL.md- Versions recorded
- 5
- Latest version
- git:20261010.4ade947, committed Oct 10, 2026
- First version recorded
- Sep 1, 2026
- Size
- 21,950 bytes
- Repository stars
- 86
- License
- MIT
Production-quality first-person controller — WASD, mouse look, jump, coyote time, jump buffering, air control, and external-velocity handling.
Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.
What the file says
# FPS Controller for Summer Engine The canonical first-person controller: coyote time, jump buffering, air control and external velocity. It follows the standard shipping FPS movement model (asymmetric gravity, grace timers, separate ground/air acceleration, an external force accumulator), so the player never says "this feels stiff" or "I jumped right at the edge and died unfairly". ## Scene Structure ``` Player (CharacterBody3D) ├── CollisionShape3D # CapsuleShape3D, body ├── Head (Node3D) # yaw is on Player, pitch is on Head — keeps camera roll-free │ └── Camera3D # at eye level └── (optional) RayCast3D # ground / interaction probe ``` The Head/Camera split is the standard: yaw rotates the body, pitch rotates only the head. Don't pitch the body or you get tilted capsules and slope-collision bugs. ## Step-by-Step Setup via MCP ### 1. Verify the scene first Always call `summer_get_scene_tree` before mutating. If `World/Player`, `World/PlayerOld`, or any existing CharacterBody3D is present, ASK the user how to proceed before adding nodes. ### 2. Add the Player root ``` …
Read the whole file at its exact version.
How to install
mdr add summerengine/summer/fps-controller@sha256:eac66dd8da8ebe24The line at the top of this page pins the label git:20261010.4ade947, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.
[](https://markdownregistry.com/a/art_3mgpivfkcfogcun5)
2 badge image fetches in 30 days. What the badge shows.
Versions
The registry has recorded 5 versions of this file, between Sep 1, 2026 and Oct 10, 2026, about one every 10 days.
| version | committed | commit | size | audit | |
|---|---|---|---|---|---|
| git:20261010.4ade947 latest | 2026-10-10 | 4ade947 | 21,950 B | A | view · diff |
| git:20261006.cb682ef | 2026-10-06 | cb682ef | 22,325 B | A | view · diff |
| git:20260911.b4df358 | 2026-09-11 | b4df358 | 22,852 B | A | view · diff |
| git:20260903.8014feb | 2026-09-03 | 8014feb | 23,078 B | A | view · diff |
| git:20260901.0837e7a | 2026-09-01 | 0837e7a | 22,800 B | A | view |
Audit of the latest version
- pass: Frontmatter block present
- pass: Frontmatter declares a name
- pass: Frontmatter declares a description
- pass: Size between 200 bytes and 200 KB (21950 bytes)
- pass: No zero-width or bidi control characters
- pass: No instruction hidden inside an HTML comment
- pass: No link to an exfiltration or paste host
- pass: No credential-shaped string
- pass: No instruction to send local credentials anywhere
- pass: No text hidden with inline styles
- pass: No prompt-injection phrasing
- pass: No curl or wget piped into a shell
- pass: No recursive delete of root, home or parent
- pass: No instruction to read or print local credentials
- pass: No base64 blob over 200 characters
- pass: No link to a raw IP address
- pass: No script tag
Source
summerengine/summer · 86 stars · license MIT · pushed 2026-10-20 · branch main
API
GET https://markdownregistry.com/api/v1/artifacts/art_3mgpivfkcfogcun5 GET https://markdownregistry.com/api/v1/resolve?ref=summerengine/summer/fps-controller GET https://markdownregistry.com/api/v1/blob/eac66dd8da8ebe2480a956767492879d9fb1aebe763e65eea5870d084f7fa1ec
Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.
Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.