genart-ops SKILL.md skillA

genart-ops from 0xdarkmatter/claude-mods is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add 0xdarkmatter/claude-mods/genart-ops@git:20260705.9e9d02c

Pins git:20260705.9e9d02c in mdr.lock. Pin the fingerprint instead.

Audit grade
A, 17 of 17 checks passed
Kind
SKILL.md skill
Repository
0xdarkmatter/claude-mods
Path
skills/genart-ops/SKILL.md
Versions recorded
4
Latest version
git:20260705.9e9d02c, committed Jul 5, 2026
First version recorded
Apr 10, 2026
Size
9,600 bytes
Repository stars
68
License
MIT

Generative art programming - three.js scenes, p5.js sketches, SVG generation, GLSL shaders, procedural algorithms, and color for creative coding. Use for: generative art, creative coding, three.js, p5.js, SVG, GLSL, shader, noise, perlin, simplex, flow field, particle system, SDF, ray marching, procedural, L-system, voronoi, delaunay, cellular automata, wave function collapse, instanced mesh, post-processing, bloom, WebGL, canvas, fragment shader, vertex shader, FBM, domain warping.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Generative Art Operations

Practical patterns for creative coding and generative art. Covers three.js, p5.js, SVG generation, GLSL shaders, procedural algorithms, and color theory for computational aesthetics.

> Color-ops handles CSS color, accessibility, and design tokens. This skill focuses on generative/procedural color techniques (palette algorithms, shader color, gradient interpolation in perceptual space).
>
> Application/game-scale three.js — GLTF asset pipelines, AnimationMixer, fixed-timestep game loops, physics (rapier/cannon-es), react-three-fiber, instancing/disposal at scale — is [threejs-ops](../threejs-ops/SKILL.md). This skill owns the creative/shader side of three.js.

The detailed code, technique walkthroughs, and parameter tables live in the
references below. This body holds the decisions: which surface, which algorithm,
which color space, in what order.

## Workflow & tool selection

Pick the **rendering surface** first — it determines everything downstream:

| Goal | Surface | Reference |
|---|---|---|
| 2D sketches, fast iteration, teaching | p5.js (Canvas2D or WebGL) | [p5-sketches](references/p5-sketches.md) |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add 0xdarkmatter/claude-mods/genart-ops@sha256:cf9fc979bf230404

The line at the top of this page pins the label git:20260705.9e9d02c, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_3pp65zaxrdo2vbbq.svg)](https://markdownregistry.com/a/art_3pp65zaxrdo2vbbq)

4 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 4 versions of this file, between Apr 10, 2026 and Jul 5, 2026, about one every 29 days.

versioncommittedcommitsizeaudit
git:20260705.9e9d02c latest2026-07-05 9e9d02c 9,600 BA view · diff
git:20260702.d9dfd412026-07-02 d9dfd41 48,480 BA view · diff
git:20260702.fa2b9e72026-07-02 fa2b9e7 48,185 BA view · diff
git:20260410.d2211362026-04-10 d221136 48,173 BA view

Audit of the latest version

A  17 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (9600 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address
  • pass: No script tag

Source

GitHub

0xdarkmatter/claude-mods · 68 stars · license MIT · pushed 2026-10-14 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_3pp65zaxrdo2vbbq
GET https://markdownregistry.com/api/v1/resolve?ref=0xdarkmatter/claude-mods/genart-ops
GET https://markdownregistry.com/api/v1/blob/cf9fc979bf230404f9f852ebf8e9c397e403e6045a160463ade8b657d0f71db4

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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