threejs-ops SKILL.md skillB

threejs-ops from 0xdarkmatter/claude-mods is an agent skill: a SKILL.md folder an AI agent loads when a task calls for it.

Install it, pinned
mdr add 0xdarkmatter/claude-mods/threejs-ops@git:20260708.e0b865f

Pins git:20260708.e0b865f in mdr.lock. Pin the fingerprint instead.

Audit grade
B, 16 of 17 checks passed
Kind
SKILL.md skill
Repository
0xdarkmatter/claude-mods
Path
skills/threejs-ops/SKILL.md
Versions recorded
3
Latest version
git:20260708.e0b865f, committed Jul 8, 2026
First version recorded
Jul 2, 2026
Size
11,749 bytes
Repository stars
68
License
MIT

Application/game-scale three.js: ES modules, GLTF pipeline (DRACO/KTX2/meshopt), AnimationMixer, physics (rapier/cannon-es), react-three-fiber, and performance at scale (InstancedMesh, LOD, draw calls). Triggers on: three.js, GLTFLoader, r3f, game loop, WebGL memory leak, boids.

Collected from public GitHub. Every version is saved exactly as it was and never changes. Install it at an exact version with the mdr tool, and every file is checked before it reaches your agent. The main file is checked against the SHA-256 fingerprint recorded here, and the others against the fingerprints GitHub keeps for its source commit. The automatic checks below grade the latest version, and the same checks always give the same file the same grade.

What the file says

# Three.js — application & game scale

Patterns for building three.js **applications and games**: module setup, asset
pipelines, animation, simulation loops, physics, the React ecosystem, and staying
fast (and leak-free) as scene complexity grows.

**Scope split with sibling skills** — do not duplicate them:

| Concern | Owner |
|---|---|
| Creative/generative three.js — scene scaffolding, GLSL shaders, particles, post-processing | [genart-ops](../genart-ops/SKILL.md) |
| three.js inside a Mapbox GL custom layer (`CustomLayerInterface`, threebox) | [mapbox-ops](../mapbox-ops/SKILL.md) |
| App/game-scale three.js — modules, assets, animation, loops, physics, R3F, scale | **this skill** |

---

## 1. ES-module reality (read this before writing any `<script>` tag)

three.js is **ES-modules only**. The legacy patterns are dead and will 404 or
silently break on any modern release:

| Dead pattern | Removed | Use instead |
|---|---|---|
| `examples/js/*` non-module loaders (`js/loaders/GLTFLoader.js`, `THREE.OrbitControls` globals) | **r148** | `three/addons/` module imports |
…

Read the whole file at its exact version.

How to install

The exact contents, by fingerprint
mdr add 0xdarkmatter/claude-mods/threejs-ops@sha256:e66da3616eede8b4

The line at the top of this page pins the label git:20260708.e0b865f, which is what most people want. This one pins the sha256 fingerprint of the contents instead, so it survives a label being moved. Either way the exact version is written to mdr.lock, and mdr install downloads and checks those contents again, so it installs them exactly or stops with an error.

Badge

mdr badge

[![mdr](https://markdownregistry.com/badge/art_x2ow3vgjsuixngcn.svg)](https://markdownregistry.com/a/art_x2ow3vgjsuixngcn)

1 badge image fetches in 30 days. What the badge shows.

Versions

The registry has recorded 3 versions of this file, between Jul 2, 2026 and Jul 8, 2026, about one every 3 days.

versioncommittedcommitsizeaudit
git:20260708.e0b865f latest2026-07-08 e0b865f 11,749 BB view · diff
git:20260702.d9dfd412026-07-02 d9dfd41 12,404 BB view · diff
git:20260702.8e4a9ad2026-07-02 8e4a9ad 11,557 BB view

Audit of the latest version

B  16 of 17 checks passed. Fixed automatic checks with no AI involved, so the same checks give the same answer every run.
  • fail: No script tag (matched: <script)
  • pass: Frontmatter block present
  • pass: Frontmatter declares a name
  • pass: Frontmatter declares a description
  • pass: Size between 200 bytes and 200 KB (11749 bytes)
  • pass: No zero-width or bidi control characters
  • pass: No instruction hidden inside an HTML comment
  • pass: No link to an exfiltration or paste host
  • pass: No credential-shaped string
  • pass: No instruction to send local credentials anywhere
  • pass: No text hidden with inline styles
  • pass: No prompt-injection phrasing
  • pass: No curl or wget piped into a shell
  • pass: No recursive delete of root, home or parent
  • pass: No instruction to read or print local credentials
  • pass: No base64 blob over 200 characters
  • pass: No link to a raw IP address

Starting a new one? Use a template for SKILL.md on mdpantry, which passes every one of these checks and says what to change in it.

Source

GitHub

0xdarkmatter/claude-mods · 68 stars · license MIT · pushed 2026-10-14 · branch main

API

GET https://markdownregistry.com/api/v1/artifacts/art_x2ow3vgjsuixngcn
GET https://markdownregistry.com/api/v1/resolve?ref=0xdarkmatter/claude-mods/threejs-ops
GET https://markdownregistry.com/api/v1/blob/e66da3616eede8b400afec4ede2013b8d019ea3fff608f5613e8c459a99e5edf

Your AI assistant does the legwork. You hear about the deals worth your word. Hand yours the standing instructions at modelranch.com and it joins the network that reads files like this one.

Guides: the SKILL.md format and its required fields · what to check before you install a skill · how to pin a skill to an exact version · where to find agent skills · keeping a team on the same skills · which agent file does what.

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